Working its way up from the back of the class: #15,274 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 167 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
6d 20hThu 5 Nov, 19:00 UTCFW
34d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 15:09 UTC28d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 150+ · 1x · monthly · 119 on average
72 / 300
Quick answers
from the figures on this page
Server facts
Which region is Pine Hosting - Rust Server based in?
In Europe, according to its own listing, sits Pine Hosting - Rust Server, with the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 148.251.54.69:28025 is the address to use.
How reliable is Pine Hosting - Rust Server, and is it up?
You cannot join now: Pine Hosting - Rust Server is offline, last seen 10 days 21 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 1 October 2026.
On what Rust version does Pine Hosting - Rust Server sit?
You will find Pine Hosting - Rust Server on Rust network protocol 2634 and build 166655, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does Pine Hosting - Rust Server reset?
The force wipe each month is the only wipe Pine Hosting - Rust Server takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 28 days 7 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What should you expect from wipe day on Pine Hosting - Rust Server?
Recent wipes have peaked at 2 players on average. Peak numbers came 0 hours into the latest wipe.
Player numbers
Where does Pine Hosting - Rust Server place in the wider field of Rust servers?
Over the last seven days, Pine Hosting - Rust Server has #15,274 for player hours, in the top 69% of all ranked servers and #2,583 in Europe.
Is Pine Hosting - Rust Server a busy server?
The last sighting of Pine Hosting - Rust Server was 10 days 21 hours ago, and it is offline right now.
Tags and filters
What is meant by the tags on Pine Hosting - Rust Server?
You'll see Pine Hosting - Rust Server tagged with gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166655 (Build): The game build is 166655; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; EU (Europe): In the server browser it appears under Europe in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Pine Hosting - Rust Server?
Rust Server Score lists that include Pine Hosting - Rust Server: European Rust servers, graded and Best community servers, graded. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
What settings and rules apply on Pine Hosting - Rust Server?
Nothing in the name of Pine Hosting - Rust Server states a gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Pine Hosting - Rust Server?
A procedural map of size 4,263 and seed 1337, generated by the game, is what Pine Hosting - Rust Server runs. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
How to join
What is the way to join Pine Hosting - Rust Server?
To connect, start Rust, press F1, and type client.connect 148.251.54.69:28025. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^m,EU,gmrust,cs166655,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max players50 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166655
BuildThe game build is 166655.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).