Working its way up from the back of the class: #15,409 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
30/ 100
F
Lost ground: down 6,190 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap0.6 daysbetween real wipes
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Wed 14 OctWed 14 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 14 Oct, 16:17 UTC14d ago
1
–
running
1
Wed 14 Oct, 01:44 UTC15d ago
1
–
0.6 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [NA] BROKEN BOW 2X | MONTHLY | MAX 8 sit?
You won't find a region tag on [NA] BROKEN BOW 2X | MONTHLY | MAX 8, but its name indicates North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 15.204.152.121:20028.
How dependable is [NA] BROKEN BOW 2X | MONTHLY | MAX 8, and is it online at the moment?
The server is down: [NA] BROKEN BOW 2X | MONTHLY | MAX 8 is offline now, with the last sighting 8 days 11 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 14 October 2026.
On what Rust version does [NA] BROKEN BOW 2X | MONTHLY | MAX 8 sit?
You will find [NA] BROKEN BOW 2X | MONTHLY | MAX 8 on Rust network protocol 2634 and build 167781, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does [NA] BROKEN BOW 2X | MONTHLY | MAX 8 wipe its map?
[NA] BROKEN BOW 2X | MONTHLY | MAX 8 has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 14 days 19 hours.
What should you expect from wipe day on [NA] BROKEN BOW 2X | MONTHLY | MAX 8?
Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 0 hours after it began.
Player numbers
Where does [NA] BROKEN BOW 2X | MONTHLY | MAX 8 sit among Rust servers?
Over the last seven days, [NA] BROKEN BOW 2X | MONTHLY | MAX 8 has #15,409 for player hours, in the top 69% of all ranked servers.
What does the population on [NA] BROKEN BOW 2X | MONTHLY | MAX 8 look like?
The last sighting of [NA] BROKEN BOW 2X | MONTHLY | MAX 8 was 8 days 11 hours ago, and it is offline right now.
Tags and filters
What is meant by the tags on [NA] BROKEN BOW 2X | MONTHLY | MAX 8?
gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): Its slot count is 40; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags [NA] BROKEN BOW 2X | MONTHLY | MAX 8 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does [NA] BROKEN BOW 2X | MONTHLY | MAX 8 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [NA] BROKEN BOW 2X | MONTHLY | MAX 8: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Map and rules
How is [NA] BROKEN BOW 2X | MONTHLY | MAX 8 set up, and what rules does it keep?
The name of [NA] BROKEN BOW 2X | MONTHLY | MAX 8 points to a 2x gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
[NA] BROKEN BOW 2X | MONTHLY | MAX 8 runs which map?
A procedural map of size 3,700 and seed 38461994, generated by the game, is what [NA] BROKEN BOW 2X | MONTHLY | MAX 8 runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How should you connect to [NA] BROKEN BOW 2X | MONTHLY | MAX 8?
To connect, start Rust, press F1, and type client.connect 15.204.152.121:20028. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp40
Max playersIts slot count is 40.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.