On the class lists: D (52), with population over 48 hours and no performance mark.
Players now1/ 1010% full
7-day average1peak 4
Rank#4,379top 20%
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
8/ 100
F
A quiet classroom so far: 1 of 10 on average. Plenty of space to grow.
Standingrank on player hours
80/ 100
B+
Holds a respectable place: #4,379 on player hours.
Uptimehours on the list, last 48
73/ 100
B−
Missed a few lessons: on the list 35 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 211 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
W·W··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 21:35 UTC1d ago
–
–
–
1
Wed 28 Oct, 16:03 UTC1d ago
–
–
–
0
Wed 28 Oct, 12:16 UTC1d ago
–
–
–
0
Wed 28 Oct, 04:53 UTC1d ago
–
–
–
1
Mon 26 Oct, 00:04 UTC4d ago
4
✓ held half
2.2 days
2
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by yadi server. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 15.204.152.94:29877.
Is yadi server up, and how steady is its uptime?
You can join now: yadi server is online. The uptime it reports puts the last restart at about 23 hours ago. It was up 89% of the time over the last 4 full days, 85 of 96 hours. It was first seen by Rust Server Score on 25 October 2026.
How well does yadi server run?
The average over the last 48 hours was 211 server fps, and it never went below 1. Up to 49,555 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,446 MB. When fps is low and entities climb, that is lag to players.
What Rust version is yadi server on?
You will find yadi server on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does yadi server wipe, and how often?
No resets count as wipes on yadi server, because the world is remade every few hours and no schedule is kept.
Population
What position does yadi server hold in the rankings?
Over the last seven days, yadi server has #4,379 for player hours, in the top 20% of all ranked servers.
What does the population on yadi server look like?
Right now, 1 players are on yadi server, which has 10 slots. Averaging 1 players over seven days, it peaked at 4. The busiest time in the last 48 hours was 03:00 UTC, with an average of 3 players.
Tags
What is meant by the tags on yadi server?
The game's browser takes its cue from the tags yadi server has set: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Its slot count is 10; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show yadi server?
These Rust Server Score lists count yadi server among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Rules and settings
How is yadi server set up, and what rules does it keep?
You will find no gather rate in the name of yadi server. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map yadi server uses?
A procedural map of size 2,000 and seed 5, generated by the game, is what yadi server runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto yadi server?
To connect, start Rust, press F1, and type client.connect 15.204.152.94:29877. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp10
Max playersIts slot count is 10.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).