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Every Rust server graded on real, live numbers. 42,938 players on the roll · 11,645 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 15.204.248.35:28010
Name of server

Rusty Moose |Testing|

RegisterPresentOnline
RegionNA
Address15.204.248.35:28010
Last checked11m ago
official weekly wipes vanillapremium
Launch Rust and join Website
Overall grade

Working towards

53 out of 100, the average of 5 subjects

On the class lists: D (54), with population over 48 hours and no performance mark.

Players now 0/ ?
7-day average0peak 1
Rank#14,216top 64% · #1442 in NA
Last wipe3d agoweekly schedule
Next wipe3d 17hMon 2 Nov, 01:47 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 36/ 100 Working its way up from the back of the class: #14,216 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 49/ 100 Needs to work on its frame rate: 30 server fps on average.
Wipeskeeping the crowd after a wipe 33/ 100 Needs to keep more players after wipe day: 33% of wipes kept half their crowd.
Momentumrank now against a week ago 53/ 100 Moving up: up 909 places this week.

A term to build on. Strongest in uptime (A); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

01020304009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 64% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 01:47 UTC, in 3d 17h. Its weekly schedule tag · low confidence

usual gap6.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 1

Coming wipes

  • 3d 17hMon 2 Nov, 01:47 UTC
  • 7d 10hThu 5 Nov, 19:00 UTCFW
  • 10d 17hMon 9 Nov, 01:47 UTC
  • 17d 17hMon 16 Nov, 01:47 UTC
  • 24d 17hMon 23 Nov, 01:47 UTC
  • 31d 17hMon 30 Nov, 01:47 UTC
  • 35d 10hThu 3 Dec, 19:00 UTCFW
  • 38d 17hMon 7 Dec, 01:47 UTC

The first 48 hours of its last wipes

Mon 26 OctSat 10 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 01:47 UTC3d ago 1 – running 0
Sat 10 Oct, 00:29 UTC19d ago 1 halved by day 1 16.1 days 0
Sat 3 Oct, 22:38 UTC25d ago 1 halved by day 1 6.1 days 0
Thu 1 Oct, 17:01 UTC FW27d ago 1 held half 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
23 / 250
Rustoria.co - US Mondays
NA · groups of 12+ · weekly · 157 on average
164 / 200
Rustafied.com - US Friday
NA · groups of 16+ · weekly · 155 on average
10 / 100
Rustopia.gg - US Main Premium
NA · groups of 16+ · weekly · 145 on average
4 / 200
Rustafied.com - US Main
NA · groups of 16+ · weekly · 131 on average
7 / 100
Rusticated.com - US Premium Medium
NA · groups of 12+ · weekly · 106 on average
5 / 150

Quick answers

from the figures on this page

About the server

Which region is Rusty Moose |Testing| based in?

The NA tag on Rusty Moose |Testing| puts it in North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 15.204.248.35:28010.

How reliable is Rusty Moose |Testing|, and is it up?

You can join now: Rusty Moose |Testing| is online. The uptime it reports puts the last restart at about 3 days 4 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.

Is Rusty Moose |Testing| smooth to play on?

It never fell below 10 server fps in the last 48 hours, averaging 30. Buildings, deployables and everything else in the world added up to as many as 55,960 entities. Memory use reached up to 3,258 MB. Players feel lag when fps drops and entities pile up.

Which Rust version is Rusty Moose |Testing| running?

You will find Rusty Moose |Testing| on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.

Resets

How frequently does Rusty Moose |Testing| wipe its map?

The prediction follows its tag, because too few of Rusty Moose |Testing|'s wipes are on record to confirm the schedule. It is due to wipe next on Monday 2 November at 01:47 UTC. The world it runs now was created 3 days 6 hours. The tags carry a weekly wipe schedule.

What happens on Rusty Moose |Testing| when wipe day arrives?

Recent wipes have peaked at 1 players on average. 0 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 33% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.

Population

Where does Rusty Moose |Testing| sit among Rust servers?

In North America, Rusty Moose |Testing| is #1,442, and overall it is #14,216 on player hours over the last seven days, in the top 64% of all ranked servers.

Is Rusty Moose |Testing| a busy server?

Rusty Moose |Testing| has 0 players at the moment. Averaging 0 players over seven days, it peaked at 1.

Lists and filters

What is meant by the tags on Rusty Moose |Testing|?

You'll see Rusty Moose |Testing| tagged with official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp0 (Max players): 0 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^w (Weekly): It wipes weekly; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^q (Premium): Rust's premium status is required to join; NA (North America): The server browser lists it under North America in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Who operates Rusty Moose |Testing|?

The same operator most likely runs Rusty Moose |Testing| and the 28 other servers we track that also publish a moose.gg hostname.

Which lists and filters on Rust Server Score show Rusty Moose |Testing|?

These Rust Server Score lists count Rusty Moose |Testing| among them: Official Rust servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Boxes: Official only.

Map and rules

Which rules does Rusty Moose |Testing| enforce, and what are its settings?

The name of Rusty Moose |Testing| gives no gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The in-game Official tab of Rust includes it. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. Rust's premium status is required to join. You are covered by VAC, Valve's anti-cheat.

Which map is in play on Rusty Moose |Testing|?

The game generates the procedural map on Rusty Moose |Testing| at size 4,096 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Moose Maps.

Connecting

What is the way to join Rusty Moose |Testing|?

To connect, start Rust, press F1, and type client.connect 15.204.248.35:28010. Or click Launch Rust here, which launches Rust through Steam and joins you. Rust's premium status is required to join. You can find its website at https://moose.gg.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^w,^v,NA,gmrust,cs168909,^q,ts8

On Rust Server Score

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp0
Max players 0 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Mods and access

^q
Premium Rust's premium status is required to join.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.