Working its way up from the back of the class: #16,019 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 92 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [ASIA/CN] 2X Solo/Duo | Weekly Wipe | 6 APRIL FRESH based in?
No region tag appears for [ASIA/CN] 2X Solo/Duo | Weekly Wipe | 6 APRIL FRESH, but the name suggests Asia. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 15.235.132.76:23439.
How dependable is [ASIA/CN] 2X Solo/Duo | Weekly Wipe | 6 APRIL FRESH, and is it online at the moment?
You cannot join now: [ASIA/CN] 2X Solo/Duo | Weekly Wipe | 6 APRIL FRESH is offline, last seen 27 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 23 September 2026.
On what Rust version does [ASIA/CN] 2X Solo/Duo | Weekly Wipe | 6 APRIL FRESH sit?
You will find [ASIA/CN] 2X Solo/Duo | Weekly Wipe | 6 APRIL FRESH on Rust network protocol 2633 and build 165217, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does [ASIA/CN] 2X Solo/Duo | Weekly Wipe | 6 APRIL FRESH reset?
[ASIA/CN] 2X Solo/Duo | Weekly Wipe | 6 APRIL FRESH has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 36 days 5 hours.
Player numbers
Where does [ASIA/CN] 2X Solo/Duo | Weekly Wipe | 6 APRIL FRESH place in the wider field of Rust servers?
Over the last seven days, [ASIA/CN] 2X Solo/Duo | Weekly Wipe | 6 APRIL FRESH has #16,019 for player hours, in the top 69% of all ranked servers.
What does the population on [ASIA/CN] 2X Solo/Duo | Weekly Wipe | 6 APRIL FRESH look like?
The last sighting of [ASIA/CN] 2X Solo/Duo | Weekly Wipe | 6 APRIL FRESH was 27 days 18 hours ago, and it is offline right now.
Tags
What do [ASIA/CN] 2X Solo/Duo | Weekly Wipe | 6 APRIL FRESH's tags stand for?
The game's browser takes its cue from the tags [ASIA/CN] 2X Solo/Duo | Weekly Wipe | 6 APRIL FRESH has set: gmrust (Game mode): Survival in the standard Rust style; mp125 (Max players): 125 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature [ASIA/CN] 2X Solo/Duo | Weekly Wipe | 6 APRIL FRESH?
Rust Server Score lists that include [ASIA/CN] 2X Solo/Duo | Weekly Wipe | 6 APRIL FRESH: 2x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Server rules
What settings and rules apply on [ASIA/CN] 2X Solo/Duo | Weekly Wipe | 6 APRIL FRESH?
Going by its name, [ASIA/CN] 2X Solo/Duo | Weekly Wipe | 6 APRIL FRESH runs 2x gather. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map [ASIA/CN] 2X Solo/Duo | Weekly Wipe | 6 APRIL FRESH uses?
A procedural map of size 3,500 and seed 888888, generated by the game, is what [ASIA/CN] 2X Solo/Duo | Weekly Wipe | 6 APRIL FRESH runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How should you connect to [ASIA/CN] 2X Solo/Duo | Weekly Wipe | 6 APRIL FRESH?
Enter client.connect 15.235.132.76:23439 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp125,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp125
Max players125 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).