On the class lists: D (47), with population over 48 hours and no performance mark.
Players now6/ 6010% full
7-day average1peak 14
Rank#2,610top 12%
Last wipe1h agono schedule published
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 1 of 60 on average. Plenty of space to grow.
Standingrank on player hours
88/ 100
A−
Holds a respectable place: #2,610 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 96 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 43 places this week.
A fair term, with more to come.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h.
The force wipe · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 5
Coming wipes
7d 4hThu 5 Nov, 19:00 UTCFW
13d 22hThu 12 Nov, 12:28 UTC
20d 22hThu 19 Nov, 12:28 UTC
27d 22hThu 26 Nov, 12:28 UTC
35d 4hThu 3 Dec, 19:00 UTCFW
41d 22hThu 10 Dec, 12:28 UTC
The first 48 hours of its last wipes
Thu 22 OctThu 15 OctThu 8 Oct
Players each hour, from the hour of the wipe. The latest peaked at 14, 4 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 12:28 UTC1h ago
–
–
running
0
Thu 22 Oct, 12:28 UTC7d ago
14
–
–
0
Thu 15 Oct, 12:29 UTC14d ago
6
halved by day 5
7 days
0
Thu 8 Oct, 12:28 UTC21d ago
3
halved by day 5
7 days
0
Thu 1 Oct, 17:58 UTCFW27d ago
5
halved by day 5
6.8 days
0
Thu 17 Sep, 12:35 UTC42d ago
6
halved by day 9
14.2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped sit?
The name of [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped points to Asia, though no region tag is set. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 15.235.181.126:28016.
How reliable is [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped, and is it up?
The server is up: [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped is online now. The uptime it reports puts the last restart at about 10 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped perform well?
It never fell below 35 server fps in the last 48 hours, averaging 96. Buildings, deployables and everything else in the world added up to as many as 67,153 entities. Up to 3,077 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped on?
The server [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped wipe, and how often?
The wipe rhythm on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped is every Thursday at 12:28 UTC. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 1 hours have passed since this world was made.
What should you expect from wipe day on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped?
Across its recent wipes, the busiest moments averaged 8 players. 4 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. Day 5 is when it sank below half in the wipes that did not hold.
Player count
What position does [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped hold in the rankings?
In the top 12% of all ranked servers, [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped sits at #2,610 for player hours over the last seven days.
Is [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped a busy server?
Right now, 6 players are on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped, which has 60 slots. Averaging 1 players over seven days, it peaked at 14. Over the last 48 hours, the peak hour was 03:00 UTC, averaging 1 players.
Tags and filters
What do [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp60 (Max players): The server holds 60 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod) are the tags [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped?
Rust Server Score lists that include [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped: 2x Rust servers, graded and Best community servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 2x.
Rules and settings
What settings and rules apply on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped?
Going by its name, [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped runs 2x gather. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
[SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped runs which map?
[SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped runs a game-generated procedural map at size 3,300, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
How to join
How do you get onto [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped?
To connect, start Rust, press F1, and type client.connect 15.235.181.126:28016. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://www.lonesurvivor.online/.
Server tags
what each one means
Published asmp60,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp60
Max playersThe server holds 60 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).