Working its way up from the back of the class: #15,498 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
19/ 100
F
Lost ground: down 9,721 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in wipe hold (A+); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap2 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Fri 18 SepWed 16 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 18 Sep, 21:04 UTC41d ago
1
–
running
1
Wed 16 Sep, 20:22 UTC43d ago
2
✓ held half
2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
HARDCORE PVP SOLO leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 152.234.186.193:28015.
How dependable is HARDCORE PVP SOLO, and is it online at the moment?
The server is down: HARDCORE PVP SOLO is offline now, with the last sighting 37 days 15 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
On what Rust version does HARDCORE PVP SOLO sit?
The server HARDCORE PVP SOLO is on Rust network protocol 2633 and build 164530 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does HARDCORE PVP SOLO reset?
The record holds too few of HARDCORE PVP SOLO's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 41 days 2 hours.
What should you expect from wipe day on HARDCORE PVP SOLO?
The average peak on its recent wipes was 2 players. The crowd on the latest wipe was largest 0 hours after it began. Half the peak held until the next wipe in 100% of its recent wipes.
Player count
What position does HARDCORE PVP SOLO hold in the rankings?
Over the last seven days, HARDCORE PVP SOLO has #15,498 for player hours, in the top 67% of all ranked servers.
How many players does HARDCORE PVP SOLO usually have?
It has been 37 days 15 hours since HARDCORE PVP SOLO was last seen, and it is offline right now.
Tags and filters
How should you read the tags on HARDCORE PVP SOLO?
You'll see HARDCORE PVP SOLO tagged with gmhardcore (Game mode): This is hardcore, the harsher option; mp15 (Max players): Its slot count is 15; ts0 (Group limit): Teams are disabled; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs164530 (Build): This runs on build 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show HARDCORE PVP SOLO?
Rust Server Score lists that include HARDCORE PVP SOLO: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
Server rules
How is HARDCORE PVP SOLO set up, and what rules does it keep?
The name of HARDCORE PVP SOLO gives no gather rate. No group limit is published. It runs hardcore, Facepunch's most punishing mode. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. You are not covered by VAC, Valve's anti-cheat.
HARDCORE PVP SOLO runs which map?
The game generates a procedural map for HARDCORE PVP SOLO.
Getting in
How should you connect to HARDCORE PVP SOLO?
Enter client.connect 152.234.186.193:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp15,ptrak,$r?,v2633,gmhardcore,cs164530,ts0
Game
gmhardcore
Game modeThis is hardcore, the harsher option.
mp15
Max playersIts slot count is 15.
ts0
Group limitTeams are disabled.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs164530
BuildThis runs on build 164530.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (A+); momentum is the one to work on (F).