On the class lists: C (60), with population over 48 hours and no performance mark.
Players now2/ 4000% full
7-day average7peak 21
Rank#1,221top 5%
Last wipe27d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 7 of 400 on average. Plenty of space to grow.
Standingrank on player hours
95/ 100
A+
Well up the rankings: #1,221 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 227 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 32 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h.
The force wipe · high confidence
wipe-day peak31players, last three wipes
Coming wipes
7d 19hThu 5 Nov, 19:00 UTCFW
35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 31, 4 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:40 UTCFW27d ago
31
–
running
3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 150+ · 1x · monthly · 125 on average
50 / 300
Quick answers
from the figures on this page
About the server
In what location does [EU] Facepunch Hardcore 1 sit?
The name of [EU] Facepunch Hardcore 1 points to Europe, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 79.137.98.161:28015.
How dependable is [EU] Facepunch Hardcore 1, and is it online at the moment?
Right now, [EU] Facepunch Hardcore 1 is online. According to its reported uptime, the last restart was about 10 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does [EU] Facepunch Hardcore 1 perform well?
The average over the last 48 hours was 227 server fps, and it never went below 199. At its peak, it held 100,149 entities, including buildings, deployables and all else in the world. Up to 4,318 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is [EU] Facepunch Hardcore 1 running?
The server [EU] Facepunch Hardcore 1 is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does [EU] Facepunch Hardcore 1 wipe its map?
Once a month, [EU] Facepunch Hardcore 1 wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 27 days 5 hours. Its tags list a monthly wipe schedule.
What happens on [EU] Facepunch Hardcore 1 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 31 players. The crowd on the latest wipe was largest 4 hours after it began.
Player count
Where does [EU] Facepunch Hardcore 1 place in the wider field of Rust servers?
In the top 5% of all ranked servers, [EU] Facepunch Hardcore 1 sits at #1,221 for player hours over the last seven days.
Is [EU] Facepunch Hardcore 1 a busy server?
[EU] Facepunch Hardcore 1 is showing 2 players right now, with 400 slots in total. It peaked at 21 and averaged 7 players over the last seven days. The busiest time in the last 48 hours was 19:00 UTC, with an average of 15 players.
Tags and filters
How should you read the tags on [EU] Facepunch Hardcore 1?
The game's browser takes its cue from the tags [EU] Facepunch Hardcore 1 has set: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmhardcore (Game mode): The ruleset is hardcore, the harsher one; mp400 (Max players): 400 slots are available; ts0 (Group limit): You cannot form teams here; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^t (Tutorial on): Facepunch's tutorial gives new players a starting point here; sc2 (Custom tag): The owner or a plugin created this tag, so it is not standard Rust. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who operates [EU] Facepunch Hardcore 1?
124 other servers we track also use a playrust.com hostname, so they and [EU] Facepunch Hardcore 1 most likely share an operator.
Which Rust Server Score filters and lists feature [EU] Facepunch Hardcore 1?
Rust Server Score lists that include [EU] Facepunch Hardcore 1: Rust tutorial servers, graded, European Rust servers, graded and Official Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: No plugins at all; Game mode: Hardcore; Server tag: Monthly ^m and Tutorial on ^t; Wipe schedule: Monthly; Boxes: Official only.
Rules and settings
How is [EU] Facepunch Hardcore 1 set up, and what rules does it keep?
The name of [EU] Facepunch Hardcore 1 gives no gather rate. You will find no published group limit. It runs hardcore, Facepunch's most punishing mode. Fighting and raiding between players are both allowed. Rust lists it in the Official tab in game. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map [EU] Facepunch Hardcore 1 uses?
The game generates the procedural map on [EU] Facepunch Hardcore 1, at size 3,750.
How to join
How do you get onto [EU] Facepunch Hardcore 1?
Enter client.connect 79.137.98.161:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp400,ptrak,$r?,v2635,^m,^t,gmhardcore,cs168909,sc2,ts0
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmhardcore
Game modeThe ruleset is hardcore, the harsher one.
mp400
Max players400 slots are available.
ts0
Group limitYou cannot form teams here.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^t
Tutorial onFacepunch's tutorial gives new players a starting point here.
Other
sc2
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).