Working its way up from the back of the class: #15,886 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 84 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h.
The force wipe · high confidence
usual gap0.7 daysbetween real wipes
wipe-day peak0players, last three wipes
Coming wipes
7d 18hThu 5 Nov, 19:00 UTCFW
35d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Wed 7 OctTue 6 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 7 Oct, 10:37 UTC21d ago
0
–
running
0
Tue 6 Oct, 18:09 UTC22d ago
0
–
0.7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 150+ · 1x · monthly · 125 on average
33 / 300
Quick answers
from the figures on this page
Server details
In what location does [EU/SWE] Vanilla | Wipe - new year sit?
The name of [EU/SWE] Vanilla | Wipe - new year points to Europe, though no region tag is set. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 155.4.221.114:28015.
Is [EU/SWE] Vanilla | Wipe - new year up, and how steady is its uptime?
The server is down: [EU/SWE] Vanilla | Wipe - new year is offline now, with the last sighting 20 days 13 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 6 October 2026, Rust Server Score saw it for the first time.
Which Rust version is [EU/SWE] Vanilla | Wipe - new year running?
The server [EU/SWE] Vanilla | Wipe - new year is on Rust network protocol 2634 and build 167058 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does [EU/SWE] Vanilla | Wipe - new year reset?
The force wipe each month is the only wipe [EU/SWE] Vanilla | Wipe - new year takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 21 days 13 hours. Its tags list a monthly wipe schedule.
What happens on [EU/SWE] Vanilla | Wipe - new year when wipe day arrives?
The average peak on its recent wipes was 0 players. Peak numbers came 0 hours into the latest wipe.
Player numbers
Where does [EU/SWE] Vanilla | Wipe - new year sit among Rust servers?
In the top 72% of all ranked servers, [EU/SWE] Vanilla | Wipe - new year sits at #15,886 for player hours over the last seven days.
How many players does [EU/SWE] Vanilla | Wipe - new year usually have?
The last sighting of [EU/SWE] Vanilla | Wipe - new year was 20 days 13 hours ago, and it is offline right now.
Tags
How should you read the tags on [EU/SWE] Vanilla | Wipe - new year?
The game's browser takes its cue from the tags [EU/SWE] Vanilla | Wipe - new year has set: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show [EU/SWE] Vanilla | Wipe - new year?
Rust Server Score lists that include [EU/SWE] Vanilla | Wipe - new year: European Rust servers, graded and Best community servers, graded. You can find it under these server-list filters: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
Which rules does [EU/SWE] Vanilla | Wipe - new year enforce, and what are its settings?
Nothing in the name of [EU/SWE] Vanilla | Wipe - new year states a gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [EU/SWE] Vanilla | Wipe - new year?
[EU/SWE] Vanilla | Wipe - new year runs a procedural map, which the game generates.
How to join
How should you connect to [EU/SWE] Vanilla | Wipe - new year?
To connect, start Rust, press F1, and type client.connect 155.4.221.114:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^m,gmrust,cs167058,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max players50 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167058
BuildThe game build is 167058.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).