Working its way up from the back of the class: #15,836 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 122 places this week.
A term to build on.
Strongest in momentum (D); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers, top 56% in AF. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h.
The force wipe · high confidence
usual gap5.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1.5
Coming wipes
7d 0hThu 5 Nov, 19:00 UTCFW
21d 3hThu 19 Nov, 21:49 UTC
35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 8 OctThu 24 SepFri 18 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 8 Oct, 21:49 UTC20d ago
0
–
running
0
Thu 24 Sep, 09:12 UTC35d ago
1
halved by day 1
14.5 days
0
Fri 18 Sep, 18:38 UTC41d ago
1
halved by day 2
5.6 days
0
Thu 17 Sep, 17:04 UTC42d ago
1
–
1.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The AF tag on CORDEX PVP puts it in Africa. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 156.155.49.105:28015 is the address to use.
How dependable is CORDEX PVP, and is it online at the moment?
The server is down: CORDEX PVP is offline now, with the last sighting 20 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 16 September 2026.
What Rust version is CORDEX PVP on?
Rust network protocol 2634 and build 167231 on Windows is what CORDEX PVP runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does CORDEX PVP wipe its map?
Its tag sets the prediction, as the record holds too few of CORDEX PVP's wipes to confirm its schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 20 days 20 hours. Its tags say it wipes every two weeks.
What happens on CORDEX PVP when wipe day arrives?
Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 0 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. Day 1.5 is when it sank below half in the wipes that did not hold.
Player numbers
What position does CORDEX PVP hold in the rankings?
In Africa, CORDEX PVP is #19, and overall it is #15,836 on player hours over the last seven days, in the top 72% of all ranked servers.
What does the population on CORDEX PVP look like?
The last sighting of CORDEX PVP was 20 days 6 hours ago, and it is offline right now.
Lists and filters
What is meant by the tags on CORDEX PVP?
You'll see CORDEX PVP tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^b (Biweekly): The server wipes on a two-week cycle; AF (Africa): In the server browser it appears under Africa in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show CORDEX PVP?
Rust Server Score lists that include CORDEX PVP: Best community servers, graded. You can find it under these server-list filters: Region: Africa; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
Rules and settings
What settings and rules apply on CORDEX PVP?
You will find no gather rate in the name of CORDEX PVP. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.
CORDEX PVP runs which map?
A procedural map of size 3,000 and seed 614225823, generated by the game, is what CORDEX PVP runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto CORDEX PVP?
Enter client.connect 156.155.49.105:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^b,AF,gmrust,cs167231,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max players50 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167231
BuildThe game build is 167231.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Region
AF
AfricaIn the server browser it appears under Africa.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); wipes are the one to work on (F).