Working its way up from the back of the class: #16,953 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
24/ 100
F
Lost ground: down 8,900 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 29 October, 20:59 UTC, in 1d 8h.
Weekly: 7 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll see The Calzone 2x listed in North America, tagged NA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 156.236.84.23:28065 is the address to use.
How dependable is The Calzone 2x, and is it online at the moment?
At this moment, The Calzone 2x is offline; the last time it was seen was 31 days 2 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 13 September 2026.
On what Rust version does The Calzone 2x sit?
The server The Calzone 2x is on Rust network protocol 2633 and build 163493 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does The Calzone 2x wipe its map?
The next wipe on The Calzone 2x is a projection from weekly: 7 days after its last wipe. Expect the next wipe on Thursday 29 October at 20:59 UTC. 47 days 15 hours have passed since this world was made. Wipes are scheduled weekly, according to its tags.
Population
What position does The Calzone 2x hold in the rankings?
In North America, The Calzone 2x is #1,697, and overall it is #16,953 on player hours over the last seven days, in the top 72% of all ranked servers.
Is The Calzone 2x a busy server?
The last sighting of The Calzone 2x was 31 days 2 hours ago, and it is offline right now.
Tags and filters
What is meant by the tags on The Calzone 2x?
The game's browser takes its cue from the tags The Calzone 2x has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): The server holds 50 slots; ts10 (Group limit): Teams cap out at 10; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs163493 (Build): This runs on build 163493; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^w (Weekly): Wipes come once a week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): You will find it under North America in the browser. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does The Calzone 2x appear in the Rust Server Score lists and filters?
These Rust Server Score lists count The Calzone 2x among them: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Map and rules
How is The Calzone 2x set up, and what rules does it keep?
Going by its name, The Calzone 2x runs 2x gather. A group here can reach 10 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
The Calzone 2x runs which map?
A procedural map of size 4,000 and seed 2147483647, generated by the game, is what The Calzone 2x runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How should you connect to The Calzone 2x?
To connect, start Rust, press F1, and type client.connect 156.236.84.23:28065. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,^w,NA,gmrust,cs163493,ts10,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersThe server holds 50 slots.
ts10
Group limitTeams cap out at 10.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs163493
BuildThis runs on build 163493.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyWipes come once a week.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.