Working its way up from the back of the class: #14,107 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
13/ 100
F
Lost ground: down 10,537 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 60% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h.
The force wipe · high confidence
wipe-day peak3players, last three wipes
Coming wipes
6d 16hThu 5 Nov, 19:00 UTCFW
13d 15hThu 12 Nov, 18:00 UTC
27d 15hThu 26 Nov, 18:00 UTC
34d 16hThu 3 Dec, 19:00 UTCFW
41d 15hThu 10 Dec, 18:00 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 17 Sep, 18:00 UTC42d ago
3
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does The Rusty Dead PvE 5x | Zombies | RaidableBases | Events sit?
In North America, according to its own listing, sits The Rusty Dead PvE 5x | Zombies | RaidableBases | Events, with the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 156.236.84.31:28010.
How dependable is The Rusty Dead PvE 5x | Zombies | RaidableBases | Events, and is it online at the moment?
The server is down: The Rusty Dead PvE 5x | Zombies | RaidableBases | Events is offline now, with the last sighting 28 days 12 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
What Rust version is The Rusty Dead PvE 5x | Zombies | RaidableBases | Events on?
Rust network protocol 2633 and build 165217 on Linux is what The Rusty Dead PvE 5x | Zombies | RaidableBases | Events runs. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does The Rusty Dead PvE 5x | Zombies | RaidableBases | Events wipe its map?
The prediction follows its tag, because too few of The Rusty Dead PvE 5x | Zombies | RaidableBases | Events's wipes are on record to confirm the schedule. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 42 days 8 hours. Its tags say it wipes every two weeks.
What should you expect from wipe day on The Rusty Dead PvE 5x | Zombies | RaidableBases | Events?
Recent wipes have peaked at 3 players on average. The crowd on the latest wipe was largest 46 hours after it began.
Player count
Where does The Rusty Dead PvE 5x | Zombies | RaidableBases | Events place in the wider field of Rust servers?
Over the last seven days, The Rusty Dead PvE 5x | Zombies | RaidableBases | Events has #14,107 for player hours, in the top 60% of all ranked servers and #1,497 in North America.
How many players does The Rusty Dead PvE 5x | Zombies | RaidableBases | Events usually have?
It has been 28 days 12 hours since The Rusty Dead PvE 5x | Zombies | RaidableBases | Events was last seen, and it is offline right now.
Lists and filters
What do The Rusty Dead PvE 5x | Zombies | RaidableBases | Events's tags stand for?
The game's browser takes its cue from the tags The Rusty Dead PvE 5x | Zombies | RaidableBases | Events has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp75 (Max players): Its slot count is 75; ts16 (Group limit): Teams cap out at 16; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): You will find it under North America in the browser. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show The Rusty Dead PvE 5x | Zombies | RaidableBases | Events?
These Rust Server Score lists count The Rusty Dead PvE 5x | Zombies | RaidableBases | Events among them: 5x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded, Rust zombie servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 5x.
Rules and settings
What settings and rules apply on The Rusty Dead PvE 5x | Zombies | RaidableBases | Events?
The name of The Rusty Dead PvE 5x | Zombies | RaidableBases | Events points to a 5x gather rate. A group here can reach 16 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
The Rusty Dead PvE 5x | Zombies | RaidableBases | Events runs which map?
The game generates the procedural map on The Rusty Dead PvE 5x | Zombies | RaidableBases | Events at size 3,500 with seed 313349. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto The Rusty Dead PvE 5x | Zombies | RaidableBases | Events?
Enter client.connect 156.236.84.31:28010 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/UdDuKzNeHc.
Server tags
what each one means
Published asmp75,ptrak,$r?,v2633,^b,NA,^p,gmrust,cs165217,ts16,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp75
Max playersIts slot count is 75.
ts16
Group limitTeams cap out at 16.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).