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Every Rust server graded on real, live numbers. 33,003 players on the roll · 11,659 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 156.57.46.199:28015
Name of server

Build Server

RegisterAbsentOffline
Region–
Address156.57.46.199:28015
Last checked1d ago
moddedcarbon
Launch Rust and join
Overall grade

Not there yet

17 out of 100, the average of 3 subjects

Players now 1/ 10 10% full
7-day average0peak 1
Rank#13,097top 59%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 5/ 100 A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours 41/ 100 Working its way up from the back of the class: #13,097 on player hours.
Uptimehours on the list, last 48 4/ 100 Attendance needs work: on the list only 2 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in standing (F); uptime is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
00.250.50.75116:0017:00Wiped Tue 27 Oct, 16:52 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct7 Oct27 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 16:52 UTC1d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
44 / 999
129 / 999
62 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
6 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
6 / 100

Quick answers

from the figures on this page

About the server

Where in the world is Build Server?

No region is published for Build Server. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 156.57.46.199:28015 is the address to use.

How reliable is Build Server, and is it up?

At this moment, Build Server is offline; the last time it was seen was 34 hours ago. For the last 7 full days, it was up 2 of 168 hours, or 1% of the time. The first sighting by Rust Server Score was on 1 October 2026.

On what Rust version does Build Server sit?

Rust network protocol 2635 and build 168909 on Windows is what Build Server runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

When does Build Server wipe, and how often?

Build Server has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 35 hours have passed since this world was made.

Population

Where does Build Server place in the wider field of Rust servers?

In the top 59% of all ranked servers, Build Server sits at #13,097 for player hours over the last seven days.

Is Build Server a busy server?

The last sighting of Build Server was 34 hours ago, and it is offline right now. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 1 players.

Tags and filters

How should you read the tags on Build Server?

gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): Its slot count is 10; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags Build Server publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does Build Server appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Build Server: Modded Rust servers, graded and Rust build and creative servers. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Server rules

How is Build Server set up, and what rules does it keep?

You will find no gather rate in the name of Build Server. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. The server runs Valve's anti-cheat, VAC.

Which map is in play on Build Server?

A procedural map, generated by the game, is what Build Server runs.

Getting in

How do you get onto Build Server?

To connect, start Rust, press F1, and type client.connect 156.57.46.199:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp10
Max players Its slot count is 10.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.