Skip to the page
Every Rust server graded on real, live numbers. 62,257 players on the roll · 11,760 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 157.211.49.86:28015
Name of server

Outback Modded 7x | AU/OCE

RegisterPresentOnline
Region–
Address157.211.49.86:28015
Last checked8m ago
7x weekly wipes moddedoxide
Launch Rust and join
Overall grade

Working towards

52 out of 100, the average of 5 subjects

On the class lists: F (40), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak –
Rank#15,405top 69%
Last wipe15d agoweekly schedule
Next wipe5d 8hMon 2 Nov, 07:22 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,405 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 138 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 31/ 100 Lost ground: down 5,794 places this week. A strong wipe could turn it round.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 07:22 UTC, in 5d 8h. Its weekly schedule tag · low confidence

usual gap10.4 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  • 5d 8hMon 2 Nov, 07:22 UTC
  • 8d 20hThu 5 Nov, 19:00 UTCFW
  • 12d 8hMon 9 Nov, 07:22 UTC
  • 19d 8hMon 16 Nov, 07:22 UTC
  • 26d 8hMon 23 Nov, 07:22 UTC
  • 33d 8hMon 30 Nov, 07:22 UTC
  • 36d 20hThu 3 Dec, 19:00 UTCFW
  • 40d 8hMon 7 Dec, 07:22 UTC

The first 48 hours of its last wipes

Mon 12 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 07:22 UTC15d ago 1 – running 0
Thu 1 Oct, 21:28 UTC FW26d ago 0 – 10.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG AU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE
OC · groups of 40+ · 5x · weekly · 3 on average
3 / 100
[AU] Winterust - 2x Main
OC · groups of 10+ · 2x · weekly · 79 on average
2 / 75
[AU] Winterust - 2x Mondays
OC · groups of 8+ · 2x · weekly · 60 on average
36 / 75
HollowServers.co AU 3x Solo/Duo/Trio/Quad|LootX3|JUST FULLWIPED
OC · groups of 8+ · 3x · weekly · 2 on average
0 / 100
23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLY
OC · groups of 8+ · 3x · weekly · 2 on average
2 / 100
Rustafied.com - AU Main
OC · groups of 16+ · weekly · 147 on average
8 / 100

Quick answers

from the figures on this page

Server facts

In what location does Outback Modded 7x | AU/OCE sit?

No region tag appears for Outback Modded 7x | AU/OCE, but the name suggests Oceania. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 157.211.49.86:28015.

How dependable is Outback Modded 7x | AU/OCE, and is it online at the moment?

The server is up: Outback Modded 7x | AU/OCE is online now. About 2 days 17 hours ago, it restarted, based on the uptime it reports. It was up 163 of 168 hours over the last 7 full days, which is 97% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Is Outback Modded 7x | AU/OCE smooth to play on?

It never fell below 77 server fps in the last 48 hours, averaging 138. Up to 204,141 entities were in the world, covering buildings, deployables and the rest. Up to 5,704 MB of memory was used. When fps is low and entities climb, that is lag to players.

What Rust version is Outback Modded 7x | AU/OCE on?

The server Outback Modded 7x | AU/OCE is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.

Resets

On what schedule does Outback Modded 7x | AU/OCE reset?

Too few wipes on Outback Modded 7x | AU/OCE are recorded to confirm the schedule, so its tag guides the prediction. Expect the next wipe on Monday 2 November at 07:22 UTC. 15 days 15 hours have passed since this world was made. Its tags state that it wipes weekly.

What happens on Outback Modded 7x | AU/OCE when wipe day arrives?

The average peak on its recent wipes was 0 players. Peak numbers came 37 hours into the latest wipe.

Player numbers

Where does Outback Modded 7x | AU/OCE sit among Rust servers?

In the top 69% of all ranked servers, Outback Modded 7x | AU/OCE sits at #15,405 for player hours over the last seven days.

What does the population on Outback Modded 7x | AU/OCE look like?

Right now, 0 players are on Outback Modded 7x | AU/OCE, which has 50 slots. A seven-day average of 0 players applies here.

Lists and filters

What do Outback Modded 7x | AU/OCE's tags stand for?

gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): It wipes weekly; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags Outback Modded 7x | AU/OCE publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show Outback Modded 7x | AU/OCE?

Rust Server Score lists that include Outback Modded 7x | AU/OCE: Oceania Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Server rules

How is Outback Modded 7x | AU/OCE set up, and what rules does it keep?

Outback Modded 7x | AU/OCE sets gather at 7x, as its name suggests. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.

Outback Modded 7x | AU/OCE runs which map?

Outback Modded 7x | AU/OCE runs a game-generated procedural map at size 4,500, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page.

Connecting

How do you get onto Outback Modded 7x | AU/OCE?

Enter client.connect 157.211.49.86:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp50
Max players 50 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.