Working its way up from the back of the class: #15,917 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 39 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests sit?
You'll find no region listed by OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 157.85.86.191:24320.
How reliable is OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests, and is it up?
At this moment, OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests is offline; the last time it was seen was 27 days ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 16 September 2026, Rust Server Score saw it for the first time.
Which Rust version is OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests running?
The server OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests is on Rust network protocol 2633 and build 165217 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests wipe its map?
the force wipe gives the basis for estimating OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests's next wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 42 days 13 hours have passed since this world was made. A fortnightly wipe schedule appears in its tags.
Player numbers
Where does OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests place in the wider field of Rust servers?
Over the last seven days, OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests has #15,917 for player hours, in the top 69% of all ranked servers.
Is OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests a busy server?
OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests is offline at the moment; the last time it was seen was 27 days ago.
Tags
How should you read the tags on OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests?
You'll see OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests tagged with gmhardcore (Game mode): The ruleset is hardcore, the harsher one; mp50 (Max players): 50 slots are available; ts0 (Group limit): The team system is turned off; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^b (Biweekly): Every two weeks it wipes; ^h (Hardcore): Hardcore mode from Facepunch: fewer helpers and a harsher life; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests appear in the Rust Server Score lists and filters?
Rust Server Score lists that include OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests: Modded Rust servers, graded and Rust zombie servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Biweekly ^b, Hardcore ^h, Modded ^z and Oxide ^o; Wipe schedule: Every two weeks.
Map and rules
Which rules does OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests enforce, and what are its settings?
The name of OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests gives no gather rate. It publishes no limit on group size. It runs hardcore, Facepunch's most punishing mode. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Can you tell me which map OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests uses?
The game generates the procedural map on OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests, at size 4,500.
Getting in
How should you connect to OUTSIDE | Hardcore Survival PvP | NPCs / Zombies / Quests?
To connect, start Rust, press F1, and type client.connect 157.85.86.191:24320. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,^b,^h,gmhardcore,cs165217,ts0,^o^z
Game
gmhardcore
Game modeThe ruleset is hardcore, the harsher one.
mp50
Max players50 slots are available.
ts0
Group limitThe team system is turned off.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Difficulty
^h
HardcoreHardcore mode from Facepunch: fewer helpers and a harsher life.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).