On the class lists: F (41), with population over 48 hours and no performance mark.
Players now0/ 1250% full
7-day average0peak 2
Rank#5,425top 24%
Last wipe13d agono schedule published
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 125 on average. Plenty of space to grow.
Standingrank on player hours
76/ 100
B
Holds a respectable place: #5,425 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 101 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
36/ 100
F
Slipped a little: down 1,551 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h.
The force wipe · high confidence
usual gap21 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 5
Coming wipes
7d 21hThu 5 Nov, 19:00 UTCFW
28d 17hThu 26 Nov, 14:09 UTC
35d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 24 Sep
Players each hour, from the hour of the wipe. The latest peaked at 2, 9 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 14:09 UTC13d ago
2
–
running
1
Thu 1 Oct, 18:37 UTCFW27d ago
3
halved by day 7
13.8 days
0
Thu 24 Sep, 13:50 UTC34d ago
3
halved by day 3
7.2 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Lil Rusters [US Biweekly] 2X | Raidable Bases | FRESH WIPE based in?
No region tag appears for Lil Rusters [US Biweekly] 2X | Raidable Bases | FRESH WIPE, but the name suggests North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 157.85.86.40:28015.
How reliable is Lil Rusters [US Biweekly] 2X | Raidable Bases | FRESH WIPE, and is it up?
Right now, Lil Rusters [US Biweekly] 2X | Raidable Bases | FRESH WIPE is online. The uptime it reports puts the last restart at about 26 hours ago. It was up 97% of the time over the last 7 full days, 163 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
How well does Lil Rusters [US Biweekly] 2X | Raidable Bases | FRESH WIPE run?
It averaged 101 server fps over the last 48 hours, with a low of 80. Up to 88,753 entities were in the world, covering buildings, deployables and the rest. Up to 7,320 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does Lil Rusters [US Biweekly] 2X | Raidable Bases | FRESH WIPE sit?
The server Lil Rusters [US Biweekly] 2X | Raidable Bases | FRESH WIPE is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does Lil Rusters [US Biweekly] 2X | Raidable Bases | FRESH WIPE reset?
Its wipe pattern: Lil Rusters [US Biweekly] 2X | Raidable Bases | FRESH WIPE wipes every 3 weeks on Thursday at 14:09 UTC. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 13 days 6 hours.
What happens on Lil Rusters [US Biweekly] 2X | Raidable Bases | FRESH WIPE when wipe day arrives?
Across its recent wipes, the busiest moments averaged 3 players. 9 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. Day 5 is when it sank below half in the wipes that did not hold.
Population
Where does Lil Rusters [US Biweekly] 2X | Raidable Bases | FRESH WIPE sit among Rust servers?
In the top 24% of all ranked servers, Lil Rusters [US Biweekly] 2X | Raidable Bases | FRESH WIPE sits at #5,425 for player hours over the last seven days.
Is Lil Rusters [US Biweekly] 2X | Raidable Bases | FRESH WIPE a busy server?
Right now, 0 players are on Lil Rusters [US Biweekly] 2X | Raidable Bases | FRESH WIPE, which has 125 slots. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 22:00 UTC, averaging 1 players.
Tags and filters
What is meant by the tags on Lil Rusters [US Biweekly] 2X | Raidable Bases | FRESH WIPE?
gmrust (Game mode): Rust survival, played by the standard rules; mp125 (Max players): The server holds 125 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags Lil Rusters [US Biweekly] 2X | Raidable Bases | FRESH WIPE publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Lil Rusters [US Biweekly] 2X | Raidable Bases | FRESH WIPE?
These Rust Server Score lists count Lil Rusters [US Biweekly] 2X | Raidable Bases | FRESH WIPE among them: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
Map and rules
Which rules does Lil Rusters [US Biweekly] 2X | Raidable Bases | FRESH WIPE enforce, and what are its settings?
Going by its name, Lil Rusters [US Biweekly] 2X | Raidable Bases | FRESH WIPE runs 2x gather. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Lil Rusters [US Biweekly] 2X | Raidable Bases | FRESH WIPE runs which map?
The game generates the procedural map on Lil Rusters [US Biweekly] 2X | Raidable Bases | FRESH WIPE at size 3,750 with seed 111301. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto Lil Rusters [US Biweekly] 2X | Raidable Bases | FRESH WIPE?
Enter client.connect 157.85.86.40:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp125
Max playersThe server holds 125 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).