On the class lists: F (39), with population over 48 hours and no performance mark.
Players now0/ 750% full
7-day average0peak 3
Rank#7,180top 32% · #1099 in NA
Last wipe5d agoweekly schedule
Next wipe1d 9hThu 29 Oct, 17:57 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 75 on average. Plenty of space to grow.
Standingrank on player hours
68/ 100
C+
Working its way up from the back of the class: #7,180 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 99 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
27/ 100
F
Lost ground: down 3,311 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 32% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 17:57 UTC, in 1d 9h.
Its weekly schedule tag · low confidence
usual gap7 daysbetween real wipes
on rhythm71%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 3
Coming wipes
1d 9hThu 29 Oct, 17:57 UTC
8d 10hThu 5 Nov, 19:00 UTCFW
15d 9hThu 12 Nov, 17:57 UTC
22d 9hThu 19 Nov, 17:57 UTC
29d 9hThu 26 Nov, 17:57 UTC
36d 10hThu 3 Dec, 19:00 UTCFW
43d 9hThu 10 Dec, 17:57 UTC
The first 48 hours of its last wipes
Thu 22 OctThu 15 OctThu 8 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 17:57 UTC5d ago
1
–
running
0
Thu 15 Oct, 17:56 UTC12d ago
6
halved by day 3
7 days
0
Thu 8 Oct, 17:57 UTC19d ago
8
halved by day 1
7 days
2
Thu 8 Oct, 06:07 UTC20d ago
8
–
0.5 days
0
Wed 7 Oct, 19:12 UTC20d ago
8
–
0.5 days
1
Thu 1 Oct, 18:02 UTCFW26d ago
10
halved by day 3
6 days
3
Thu 24 Sep, 18:47 UTC33d ago
6
✓ held half
7 days
0
Thu 17 Sep, 17:55 UTC40d ago
8
✓ held half
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Rustify.com 2x Solo/Duo/Trio sit?
The NA tag on Rustify.com 2x Solo/Duo/Trio puts it in North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 157.85.86.56:28015.
How dependable is Rustify.com 2x Solo/Duo/Trio, and is it online at the moment?
You can join now: Rustify.com 2x Solo/Duo/Trio is online. The uptime it reports puts the last restart at about 49 minutes ago. It was up 164 of 168 hours over the last 7 full days, which is 98% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does Rustify.com 2x Solo/Duo/Trio perform well?
It averaged 99 server fps over the last 48 hours, with a low of 32. At its peak, it held 72,939 entities, including buildings, deployables and all else in the world. Memory use reached up to 4,678 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is Rustify.com 2x Solo/Duo/Trio running?
You will find Rustify.com 2x Solo/Duo/Trio on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does Rustify.com 2x Solo/Duo/Trio reset?
Too few wipes on Rustify.com 2x Solo/Duo/Trio are recorded to confirm the schedule, so its tag guides the prediction. It is due to wipe next on Thursday 29 October at 17:57 UTC. It has been running its current world for 5 days 14 hours. Its tags state that it wipes weekly.
What happens on Rustify.com 2x Solo/Duo/Trio when wipe day arrives?
Across its recent wipes, the busiest moments averaged 5 players. Peak numbers came 1 hours into the latest wipe. Half the peak held until the next wipe in 0% of its recent wipes. Day 3 is when it sank below half in the wipes that did not hold.
Player numbers
What position does Rustify.com 2x Solo/Duo/Trio hold in the rankings?
In North America, Rustify.com 2x Solo/Duo/Trio is #1,099, and overall it is #7,180 on player hours over the last seven days, in the top 32% of all ranked servers.
What does the population on Rustify.com 2x Solo/Duo/Trio look like?
With 75 slots available, Rustify.com 2x Solo/Duo/Trio currently has 0 players. It peaked at 3 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 09:00 UTC, with 1 players.
Tags
What is meant by the tags on Rustify.com 2x Solo/Duo/Trio?
The game's browser takes its cue from the tags Rustify.com 2x Solo/Duo/Trio has set: gmrust (Game mode): Rust survival, played by the standard rules; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^w (Weekly): A wipe happens every week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): You will find it under North America in the browser. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Rustify.com 2x Solo/Duo/Trio appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Rustify.com 2x Solo/Duo/Trio: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Server rules
Which rules does Rustify.com 2x Solo/Duo/Trio enforce, and what are its settings?
Going by its name, Rustify.com 2x Solo/Duo/Trio runs 2x gather. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Rustify.com 2x Solo/Duo/Trio?
A procedural map of size 3,600 and seed 1, generated by the game, is what Rustify.com 2x Solo/Duo/Trio runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.
Getting in
How should you connect to Rustify.com 2x Solo/Duo/Trio?
To connect, start Rust, press F1, and type client.connect 157.85.86.56:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://rustifyco.tebex.io/.
Server tags
what each one means
Published asmp75,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp75
Max playersThe server holds 75 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyA wipe happens every week.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).