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Every Rust server graded on real, live numbers. 34,878 players on the roll · 11,611 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 157.85.87.15:22657
Name of server

[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL

RegisterPresentOnline
RegionEU
Address157.85.87.15:22657
Last checked9m ago
monthly wipes moddedoxidepve
Launch Rust and join
Overall grade

Steady

65 out of 100, the average of 6 subjects

On the class lists: C− (58), with population over 48 hours and no performance mark.

Players now 0/ 40 0% full
7-day average0peak 1
Rank#8,645top 39% · #2155 in EU
Last wipe26d agomonthly schedule
Next wipe8d 14hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours 61/ 100 Working its way up from the back of the class: #8,645 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 151 server fps on average.
Wipeskeeping the crowd after a wipe 50/ 100 Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago 83/ 100 Climbing fast: up 5,733 places this week.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75105:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

010020030040005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 39% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

usual gap2.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 7

Coming wipes

  • 8d 14hThu 5 Nov, 19:00 UTCFW
  • 36d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctWed 16 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:52 UTC26d ago 1 – running 0
Wed 16 Sep, 16:40 UTC41d ago 1 halved by day 7 15.4 days 0
Mon 14 Sep, 14:52 UTC43d ago 1 held half 2.1 days 0
Mon 14 Sep, 01:17 UTC44d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 37 on average
0 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
EU · groups of 15+ · monthly · 32 on average
6 / 140
[PvE] Relic Europe | No Killing | No Raiding | No Decay
EU · groups of 30+ · monthly · 30 on average
17 / 200
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
EU · groups of 8+ · monthly · 28 on average
4 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
EU · no group limit · 1x · monthly · 25 on average
5 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]
EU · groups of 8+ · monthly · 17 on average
6 / 75

Quick answers

from the figures on this page

Server facts

Where in the world is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

The EU tag on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL puts it in Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. 157.85.87.15:22657 is the address to use.

How reliable is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL, and is it up?

You can join now: [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is online. The uptime it reports puts the last restart at about 1 hours ago. For the last 7 full days, it was up 162 of 168 hours, or 96% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

How well does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL run?

It averaged 151 server fps over the last 48 hours, with a low of 118. Up to 50,469 entities were in the world, covering buildings, deployables and the rest. Up to 3,602 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.

Which Rust version is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL running?

The server [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

How frequently does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL wipe its map?

[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 26 days 2 hours. Its tags list a monthly wipe schedule.

What should you expect from wipe day on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 3 hours after it began. Half the peak held until the next wipe in 50% of its recent wipes. Day 7 is when it sank below half in the wipes that did not hold.

Player count

Where does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL place in the wider field of Rust servers?

Over the last seven days, [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL has #8,645 for player hours, in the top 39% of all ranked servers and #2,155 in Europe.

Is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL a busy server?

Right now, 0 players are on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL, which has 40 slots. Averaging 0 players over seven days, it peaked at 1. Over the last 48 hours, the peak hour was 01:00 UTC, averaging 1 players.

Tags

How should you read the tags on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

You'll see [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL tagged with gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Its slot count is 40; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): The server browser lists it under Europe in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL appear in the Rust Server Score lists and filters?

These Rust Server Score lists count [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL among them: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

What settings and rules apply on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

The name of [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL gives no gather rate. With no change from the game default, groups take up to 8 players. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.

[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL runs which map?

A procedural map of size 3,000 and seed 1179055683, generated by the game, is what [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Getting in

How should you connect to [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

To connect, start Rust, press F1, and type client.connect 157.85.87.15:22657. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players Its slot count is 40.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^p
PvE Players do not fight one another here; the world is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.