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Every Rust server graded on real, live numbers. 72,530 players on the roll · 11,732 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 157.85.88.185:26843
Name of server

ほしラス2

RegisterPresentOnline
Region–
Address157.85.88.185:26843
Last checked12m ago
teams off moddedoxidehardcore
Launch Rust and join
Overall grade

Working towards

54 out of 100, the average of 5 subjects

On the class lists: F (43), with population over 48 hours and no performance mark.

Players now 2/ 50 4% full
7-day average1peak 2
Rank#6,103top 27%
Last wipe13h agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 2/ 100 A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours 73/ 100 Holds a respectable place: #6,103 on player hours.
Uptimehours on the list, last 48 27/ 100 Attendance needs work: on the list only 13 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 204 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 69/ 100 Climbing fast: up 2,301 places this week.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
00.511.5223:0001:0004:0006:0009:0011:00Wiped Tue 27 Oct, 23:21 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040023:0001:0004:0006:0009:0011:00Wiped Tue 27 Oct, 23:21 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.3 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 23:21 UTC13h ago – – running 1
Sat 24 Oct, 13:13 UTC3d ago 1 – 3.4 days 1
Fri 23 Oct, 01:59 UTC5d ago 1 – 1.5 days 1
Mon 19 Oct, 18:49 UTC8d ago 1 – 3.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造
EA · groups of 20+ · weekly · 24 on average
33 / 100
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 18 on average
31 / 100
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐
EA · groups of 8+ · weekly · 17 on average
13 / 200
[JP] DON-tacos PvE
EA · groups of 8+ · monthly · 11 on average
26 / 100
21 / 100
#10-[搞就完了]10倍/10.28新档/无权/萌新首选
EA · no group limit · 10 on average
15 / 100

Quick answers

from the figures on this page

Server facts

In what location does ほしラス2 sit?

No region tag appears for ほしラス2, but the name suggests Asia. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 157.85.88.185:26843 is the address to use.

How dependable is ほしラス2, and is it online at the moment?

You can join now: ほしラス2 is online. The uptime it reports puts the last restart at about 11 hours ago. For the last 7 full days, it was up 14 of 168 hours, or 8% of the time. On 19 October 2026, Rust Server Score saw it for the first time.

Is ほしラス2 smooth to play on?

It never fell below 173 server fps in the last 48 hours, averaging 204. Buildings, deployables and everything else in the world added up to as many as 99,932 entities. Up to 4,190 MB of memory was used. Players feel lag when fps drops and entities pile up.

What Rust version is ほしラス2 on?

Rust network protocol 2635 and build 168909 on Linux is what ほしラス2 runs. You need the same protocol to join; Steam takes care of updating your game.

Resets

On what schedule does ほしラス2 reset?

ほしラス2 wipes at times that vary, so no next wipe can be predicted. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 13 hours.

What happens on ほしラス2 when wipe day arrives?

Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 0 hours into the latest wipe.

Population

What position does ほしラス2 hold in the rankings?

In the top 27% of all ranked servers, ほしラス2 sits at #6,103 for player hours over the last seven days.

How many players does ほしラス2 usually have?

Right now, 2 players are on ほしラス2, which has 50 slots. The seven-day average is 1 players, with a peak of 2. Over the last 48 hours, the peak hour was 11:00 UTC, averaging 1 players.

Tags and filters

How should you read the tags on ほしラス2?

gmhardcore (Game mode): The ruleset is hardcore, the harsher one; mp50 (Max players): 50 slots are available; ts0 (Group limit): The team system is turned off; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags ほしラス2 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show ほしラス2?

Rust Server Score lists that include ほしラス2: Modded Rust servers, graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 24 hours.

Server rules

What settings and rules apply on ほしラス2?

Nothing in the name of ほしラス2 states a gather rate. No group limit is published. hardcore is the mode here, Facepunch's most punishing mode. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

ほしラス2 runs which map?

ほしラス2 runs a map the game generates, procedural and size 4,000. The name of the map reads: Custom Map.

Getting in

What is the way to join ほしラス2?

To connect, start Rust, press F1, and type client.connect 157.85.88.185:26843. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode The ruleset is hardcore, the harsher one.
mp50
Max players 50 slots are available.
ts0
Group limit The team system is turned off.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.