Working its way up from the back of the class: #16,781 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
10/ 100
F
Lost ground: down 13,391 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in wipe hold (A+); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
9 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1 daysbetween real wipes
on rhythm62%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Sun 27 SepWed 23 SepTue 22 Sep
Players each hour, from the hour of the wipe. The latest peaked at 4, 21 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 27 Sep, 19:05 UTC31d ago
4
–
running
0
Wed 23 Sep, 04:10 UTC36d ago
2
✓ held half
4.6 days
1
Tue 22 Sep, 02:07 UTC37d ago
4
–
1.1 days
1
Mon 21 Sep, 02:42 UTC38d ago
4
–
1 days
0
Sat 19 Sep, 03:09 UTC40d ago
2
–
2 days
2
Fri 18 Sep, 12:44 UTC40d ago
3
–
0.6 days
0
Thu 17 Sep, 13:15 UTC41d ago
3
–
1 days
0
Wed 16 Sep, 14:50 UTC42d ago
2
–
0.9 days
0
Tue 15 Sep, 15:49 UTC43d ago
2
–
1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale sit?
You'll see US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale listed in North America, tagged NA. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 157.85.90.104:24576.
How dependable is US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale, and is it online at the moment?
You cannot join now: US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale is offline, last seen 28 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Which Rust version is US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale running?
The server US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale is on Rust network protocol 2633 and build 165217 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale wipe its map?
There is no next wipe to predict on US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale, as it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 31 days 9 hours have passed since this world was made.
What should you expect from wipe day on US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale?
The average peak on its recent wipes was 3 players. Peak numbers came 21 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.
Population
What position does US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale hold in the rankings?
Over the last seven days, US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale has #16,781 for player hours, in the top 70% of all ranked servers and #1,680 in North America.
How many players does US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale usually have?
US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale is offline at the moment; the last time it was seen was 28 days 13 hours ago.
Lists and filters
What do US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale's tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): Its slot count is 15; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^c (Creative): Build freely in this sandbox, with no gathering to do; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and more; ^j (Battle royale): Fight as the zone closes, looting as you go; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): The server browser lists it under North America are the tags US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale?
Rust Server Score lists that include US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale: Modded Rust servers, graded, Rust build and creative servers, Rust creative servers, scored and graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Minigames ^e, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
What settings and rules apply on US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale?
You will find no gather rate in the name of US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale. The default of 8 players applies as the group cap. You get minigames & battle royale here, parkour, arenas, battle royale and Bedwars. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale runs which map?
US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale runs a game-generated procedural map at size 3,000, seed 50000. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: EmpireRust.com.
Getting in
How do you get onto US | Empire - Chad Games | FaceChecks | Bedwars | Battle Royale?
To connect, start Rust, press F1, and type client.connect 157.85.90.104:24576. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://empirerust.com.
Server tags
what each one means
Published asmp15,ptrak,$r?,v2633,^c,^e,^j,NA,gmrust,cs165217,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp15
Max playersIts slot count is 15.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs165217
BuildThe game build is 165217.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Gameplay
^c
CreativeBuild freely in this sandbox, with no gathering to do.
^e
MinigamesExpect minigames: arenas, Bedwars, parkour and more.
^j
Battle royaleFight as the zone closes, looting as you go.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (A+); momentum is the one to work on (F).