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Every Rust server graded on real, live numbers. 76,262 players on the roll · 11,757 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 157.85.91.40:23232
Name of server

Grizzly Outpost 2x | Solo/Duo/Trio | Biweekly | Noob Friendly |

RegisterPresentOnline
RegionNA
Address157.85.91.40:23232
Last checked8m ago
2x biweekly wipes vanillamoddedoxidepremium
Launch Rust and join Website
Overall grade

Working towards

48 out of 100, the average of 6 subjects

On the class lists: F (38), with population over 48 hours and no performance mark.

Players now 0/ 125 0% full
7-day average0peak 1
Rank#9,607top 43% · #1258 in NA
Last wipe12d agobiweekly schedule
Next wipe8d 5hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 125 on average. Plenty of space to grow.
Standingrank on player hours 57/ 100 Working its way up from the back of the class: #9,607 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 85 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 36/ 100 Slipped a little: down 2,619 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

05010015020014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 43% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  • 8d 5hThu 5 Nov, 19:00 UTCFW
  • 15d 5hThu 12 Nov, 19:15 UTC
  • 36d 5hThu 3 Dec, 19:00 UTCFW
  • 43d 5hThu 10 Dec, 19:15 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:15 UTC12d ago 1 – running 0
Thu 1 Oct, 20:23 UTC FW26d ago 1 halved by day 3 14 days 0
Thu 17 Sep, 19:06 UTC40d ago 1 halved by day 3 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Atlas - US 2X Medium | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · biweekly · 13 on average
3 / 100
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP
NA · groups of 8+ · 2x · biweekly · 2 on average
2 / 100
[US] Big Tuna 2x Vanilla+ | Bi-Weekly | Max 8
NA · groups of 8+ · 2x · biweekly · 2 on average
2 / 75
TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly
NA · groups of 8+ · 2x · biweekly · 1 on average
0 / 100
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 357 on average
146 / 150
US Limitless 2x Monthly Main | No BP Wipes | x2
NA · groups of 12+ · 2x · monthly · 141 on average
71 / 200

Quick answers

from the figures on this page

About the server

Which region is Grizzly Outpost 2x | Solo/Duo/Trio | Biweekly | Noob Friendly | based in?

The NA tag on Grizzly Outpost 2x | Solo/Duo/Trio | Biweekly | Noob Friendly | puts it in North America. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 157.85.91.40:23232.

Is Grizzly Outpost 2x | Solo/Duo/Trio | Biweekly | Noob Friendly | up, and how steady is its uptime?

The server is up: Grizzly Outpost 2x | Solo/Duo/Trio | Biweekly | Noob Friendly | is online now. About 1 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Is Grizzly Outpost 2x | Solo/Duo/Trio | Biweekly | Noob Friendly | smooth to play on?

It never fell below 67 server fps in the last 48 hours, averaging 85. Up to 104,694 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 5,741 MB. When fps is low and entities climb, that is lag to players.

On what Rust version does Grizzly Outpost 2x | Solo/Duo/Trio | Biweekly | Noob Friendly | sit?

You will find Grizzly Outpost 2x | Solo/Duo/Trio | Biweekly | Noob Friendly | on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.

Resets

When does Grizzly Outpost 2x | Solo/Duo/Trio | Biweekly | Noob Friendly | wipe, and how often?

Wipes come every 4 weeks on Thursday at 19:15 UTC on Grizzly Outpost 2x | Solo/Duo/Trio | Biweekly | Noob Friendly |. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 12 days 18 hours. Its tags say it wipes every two weeks.

What should you expect from wipe day on Grizzly Outpost 2x | Solo/Duo/Trio | Biweekly | Noob Friendly |?

Across its recent wipes, the busiest moments averaged 1 players. 26 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. The crowd dropped below half by day 3 in the wipes where it did not hold.

Player numbers

Where does Grizzly Outpost 2x | Solo/Duo/Trio | Biweekly | Noob Friendly | sit among Rust servers?

In North America, Grizzly Outpost 2x | Solo/Duo/Trio | Biweekly | Noob Friendly | is #1,258, and overall it is #9,607 on player hours over the last seven days, in the top 43% of all ranked servers.

How many players does Grizzly Outpost 2x | Solo/Duo/Trio | Biweekly | Noob Friendly | usually have?

Grizzly Outpost 2x | Solo/Duo/Trio | Biweekly | Noob Friendly | is showing 0 players right now, with 125 slots in total. Averaging 0 players over seven days, it peaked at 1.

Lists and filters

What do Grizzly Outpost 2x | Solo/Duo/Trio | Biweekly | Noob Friendly |'s tags stand for?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp125 (Max players): 125 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^q (Premium): Joining requires premium status on Rust; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): In the server browser it appears under North America are the tags Grizzly Outpost 2x | Solo/Duo/Trio | Biweekly | Noob Friendly | publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does Grizzly Outpost 2x | Solo/Duo/Trio | Biweekly | Noob Friendly | appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Grizzly Outpost 2x | Solo/Duo/Trio | Biweekly | Noob Friendly | among them: Rust servers for beginners, graded, 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Rules and settings

How is Grizzly Outpost 2x | Solo/Duo/Trio | Biweekly | Noob Friendly | set up, and what rules does it keep?

Grizzly Outpost 2x | Solo/Duo/Trio | Biweekly | Noob Friendly | sets gather at 2x, as its name suggests. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. Joining requires premium status on Rust. VAC, Valve's anti-cheat, is enabled.

Which map is in play on Grizzly Outpost 2x | Solo/Duo/Trio | Biweekly | Noob Friendly |?

The game generates the procedural map on Grizzly Outpost 2x | Solo/Duo/Trio | Biweekly | Noob Friendly | at size 4,250 with seed 1259691748. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

How to join

How should you connect to Grizzly Outpost 2x | Solo/Duo/Trio | Biweekly | Noob Friendly |?

To connect, start Rust, press F1, and type client.connect 157.85.91.40:23232. Or click Launch Rust here, which launches Rust through Steam and joins you. Joining requires premium status on Rust. The website for this server is https://grizzly-outpost-store.tebex.io/.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,^q,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp125
Max players 125 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Mods and access

^q
Premium Joining requires premium status on Rust.
^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.