On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now1/ 751% full
7-day average0peak 3
Rank#4,533top 20% · #772 in NA
Last wipe6d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 75 on average. Plenty of space to grow.
Standingrank on player hours
80/ 100
B+
Holds a respectable place: #4,533 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 185 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 20% of all ranked servers, top 41% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h.
The force wipe · high confidence
wipe-day peak3players, last three wipes
Coming wipes
7d 19hThu 5 Nov, 19:00 UTCFW
35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 36 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 15:05 UTC6d ago
3
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Reclaim Rust US Vanilla+ Monthly sit?
In North America, according to its own listing, sits Reclaim Rust US Vanilla+ Monthly, with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 157.85.92.2:28015 is the address to use.
Is Reclaim Rust US Vanilla+ Monthly up, and how steady is its uptime?
Right now, Reclaim Rust US Vanilla+ Monthly is online. According to its reported uptime, the last restart was about 10 hours ago. It was up 120 of 120 hours over the last 5 full days, which is 100% of the time. On 22 October 2026, Rust Server Score saw it for the first time.
How well does Reclaim Rust US Vanilla+ Monthly run?
It averaged 185 server fps over the last 48 hours, with a low of 113. Up to 47,699 entities were in the world, covering buildings, deployables and the rest. Up to 3,392 MB of memory was used. Players feel lag when fps drops and entities pile up.
On what Rust version does Reclaim Rust US Vanilla+ Monthly sit?
The server Reclaim Rust US Vanilla+ Monthly is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does Reclaim Rust US Vanilla+ Monthly reset?
The force wipe each month is the only wipe Reclaim Rust US Vanilla+ Monthly takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 6 days 7 hours. Its tags list a monthly wipe schedule.
What happens on Reclaim Rust US Vanilla+ Monthly when wipe day arrives?
The average peak on its recent wipes was 3 players. 36 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does Reclaim Rust US Vanilla+ Monthly sit among Rust servers?
Over the last seven days, Reclaim Rust US Vanilla+ Monthly has #4,533 for player hours, in the top 20% of all ranked servers and #772 in North America.
What does the population on Reclaim Rust US Vanilla+ Monthly look like?
Reclaim Rust US Vanilla+ Monthly is showing 1 players right now, with 75 slots in total. It peaked at 3 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 21:00 UTC, with 2 players.
Tags and filters
How should you read the tags on Reclaim Rust US Vanilla+ Monthly?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp75 (Max players): 75 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it appears under North America are the tags Reclaim Rust US Vanilla+ Monthly publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Reclaim Rust US Vanilla+ Monthly?
These Rust Server Score lists count Reclaim Rust US Vanilla+ Monthly among them: Modded Rust servers, graded, Rust combat training servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Rules and settings
How is Reclaim Rust US Vanilla+ Monthly set up, and what rules does it keep?
You will find no gather rate in the name of Reclaim Rust US Vanilla+ Monthly. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Reclaim Rust US Vanilla+ Monthly uses?
The game generates the procedural map on Reclaim Rust US Vanilla+ Monthly at size 3,000 with seed 5029143. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to Reclaim Rust US Vanilla+ Monthly?
Enter client.connect 157.85.92.2:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/cMJUFVw9aK.
Server tags
what each one means
Published asmp75,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp75
Max players75 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).