On the class lists: D (51), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak 2
Rank#8,380top 38%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
62/ 100
C
Working its way up from the back of the class: #8,380 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 237 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 878 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 19 Oct, 23:23 UTC9d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio?
The name of [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio points to North America, though no region tag is set. Rust Server Score takes the server's word for its location and does not trace the hardware. 157.85.92.55:25491 is the address to use.
Is [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio up, and how steady is its uptime?
You can join now: [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio is online. About 2 days 3 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 19 October 2026.
How well does [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio run?
It averaged 237 server fps over the last 48 hours, with a low of 231. Up to 7,148 entities were in the world, covering buildings, deployables and the rest. Up to 2,763 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio sit?
The server [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
When does [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio wipe, and how often?
There are too few wipes on record for [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 9 days 3 hours.
What happens on [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio when wipe day arrives?
The average peak on its recent wipes was 2 players. The crowd on the latest wipe was largest 7 hours after it began.
Player count
Where does [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio sit among Rust servers?
Over the last seven days, [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio has #8,380 for player hours, in the top 38% of all ranked servers.
Is [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio a busy server?
Right now, 0 players are on [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio, which has 40 slots. It peaked at 2 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 19:00 UTC, with an average of 2 players.
Lists and filters
What do [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio's tags stand for?
You'll see [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio among them: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
Map and rules
Which rules does [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio enforce, and what are its settings?
Going by its name, [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio runs 2x gather. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
[US] LUNEX | 2x ONE GRID | Solo / Duo / Trio runs which map?
[US] LUNEX | 2x ONE GRID | Solo / Duo / Trio runs a game-generated procedural map at size 1,000, seed 613797013. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
Connecting
How do you get onto [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio?
To connect, start Rust, press F1, and type client.connect 157.85.92.55:25491. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp40
Max playersThe server holds 40 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).