On the class lists: D (50), with population over 48 hours and no performance mark.
Players now0/ 1250% full
7-day average0peak 3
Rank#4,393top 20% · #745 in NA
Last wipe3d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 125 on average. Plenty of space to grow.
Standingrank on player hours
80/ 100
B+
Holds a respectable place: #4,393 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 77 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
75/ 100
B
Climbing fast: up 2,176 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 20% of all ranked servers, top 40% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h.
The force wipe · high confidence
usual gap0.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 4
Coming wipes
7d 21hThu 5 Nov, 19:00 UTCFW
35d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Sun 25 OctWed 7 OctWed 7 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 25 Oct, 08:49 UTC3d ago
2
–
running
1
Wed 7 Oct, 11:55 UTC21d ago
3
halved by day 4
17.9 days
2
Wed 7 Oct, 04:51 UTC21d ago
3
–
0.3 days
0
Tue 6 Oct, 14:20 UTC22d ago
3
–
0.6 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is No Rush, Just Rust | Monthly | Starter Friendly based in?
In North America, according to its own listing, sits No Rush, Just Rust | Monthly | Starter Friendly, with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 157.85.93.157:24716 is the address to use.
How reliable is No Rush, Just Rust | Monthly | Starter Friendly, and is it up?
The server is up: No Rush, Just Rust | Monthly | Starter Friendly is online now. About 31 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 6 October 2026.
How well does No Rush, Just Rust | Monthly | Starter Friendly run?
The average over the last 48 hours was 77 server fps, and it never went below 33. Buildings, deployables and everything else in the world added up to as many as 128,205 entities. At its highest, it used 7,411 MB of memory. When fps is low and entities climb, that is lag to players.
Which Rust version is No Rush, Just Rust | Monthly | Starter Friendly running?
Rust network protocol 2635 and build 168909 on Linux is what No Rush, Just Rust | Monthly | Starter Friendly runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does No Rush, Just Rust | Monthly | Starter Friendly wipe its map?
Once a month, No Rush, Just Rust | Monthly | Starter Friendly wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 3 days 12 hours. Its tags list a monthly wipe schedule.
What should you expect from wipe day on No Rush, Just Rust | Monthly | Starter Friendly?
The average peak on its recent wipes was 3 players. The crowd on the latest wipe was largest 1 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 4.
Player numbers
Where does No Rush, Just Rust | Monthly | Starter Friendly sit among Rust servers?
In North America, No Rush, Just Rust | Monthly | Starter Friendly is #745, and overall it is #4,393 on player hours over the last seven days, in the top 20% of all ranked servers.
What does the population on No Rush, Just Rust | Monthly | Starter Friendly look like?
Right now, 0 players are on No Rush, Just Rust | Monthly | Starter Friendly, which has 125 slots. Averaging 0 players over seven days, it peaked at 3. Over the last 48 hours, the peak hour was 09:00 UTC, averaging 1 players.
Tags
What do No Rush, Just Rust | Monthly | Starter Friendly's tags stand for?
The game's browser takes its cue from the tags No Rush, Just Rust | Monthly | Starter Friendly has set: gmrust (Game mode): Rust survival, played by the standard rules; mp125 (Max players): Its slot count is 125; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser lists it under North America. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does No Rush, Just Rust | Monthly | Starter Friendly appear in the Rust Server Score lists and filters?
These Rust Server Score lists count No Rush, Just Rust | Monthly | Starter Friendly among them: Rust servers for beginners, graded, Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Map and rules
What settings and rules apply on No Rush, Just Rust | Monthly | Starter Friendly?
The name of No Rush, Just Rust | Monthly | Starter Friendly gives no gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
No Rush, Just Rust | Monthly | Starter Friendly runs which map?
A procedural map of size 4,500 and seed 2075292162, generated by the game, is what No Rush, Just Rust | Monthly | Starter Friendly runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join No Rush, Just Rust | Monthly | Starter Friendly?
Enter client.connect 157.85.93.157:24716 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp125,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp125
Max playersIts slot count is 125.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).