On the class lists: F (36), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak 1
Rank#12,992top 58% · #2399 in EU
Last wipe2d agoweekly schedule
Next wipe22hSat 31 Oct, 00:50 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
42/ 100
F
Working its way up from the back of the class: #12,992 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
86/ 100
A−
Mostly smooth: 51 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 1,849 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 58% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
16 wipe days in the last 16 weeks
MTWTFSS
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W··W··W
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
a steady gap
Next wipe Saturday 31 October, 00:50 UTC, in 22h.
Every 3 days · medium confidence
usual gap3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1
Coming wipes
22hSat 31 Oct, 00:50 UTC
3d 22hTue 3 Nov, 01:01 UTC
6d 16hThu 5 Nov, 19:00 UTCFW
6d 22hFri 6 Nov, 01:11 UTC
9d 23hMon 9 Nov, 01:22 UTC
12d 23hThu 12 Nov, 01:32 UTC
15d 23hSun 15 Nov, 01:43 UTC
18d 23hWed 18 Nov, 01:54 UTC
The first 48 hours of its last wipes
Wed 28 OctSun 25 OctThu 22 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 00:39 UTC2d ago
1
–
running
0
Sun 25 Oct, 00:29 UTC5d ago
0
–
3 days
0
Thu 22 Oct, 00:20 UTC8d ago
1
halved by day 1
3 days
0
Mon 19 Oct, 00:09 UTC11d ago
0
–
3 days
0
Thu 15 Oct, 23:59 UTC14d ago
0
–
3 days
0
Mon 12 Oct, 23:50 UTC17d ago
0
–
3 days
0
Fri 9 Oct, 23:40 UTC20d ago
0
–
3 days
0
Tue 6 Oct, 23:29 UTC23d ago
1
halved by day 2
3 days
0
Sat 3 Oct, 23:21 UTC26d ago
2
halved by day 1
3 days
0
Fri 2 Oct, 04:12 UTC27d ago
4
–
1.8 days
0
Wed 30 Sep, 23:10 UTC29d ago
4
–
1.2 days
0
Sun 27 Sep, 22:59 UTC32d ago
1
halved by day 1
3 days
0
Thu 24 Sep, 22:50 UTC35d ago
0
–
3 days
0
Mon 21 Sep, 22:39 UTC38d ago
1
halved by day 2
3 days
0
Fri 18 Sep, 22:33 UTC41d ago
1
halved by day 1
3 days
0
Tue 15 Sep, 22:21 UTC44d ago
1
halved by day 1
3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The EU tag on Macaroka-Rust 50X MAX 7 puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 159.195.207.155:28015.
How dependable is Macaroka-Rust 50X MAX 7, and is it online at the moment?
Right now, Macaroka-Rust 50X MAX 7 is online. The uptime it reports puts the last restart at about 8 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Is Macaroka-Rust 50X MAX 7 smooth to play on?
It never fell below 2 server fps in the last 48 hours, averaging 51. Buildings, deployables and everything else in the world added up to as many as 99,490 entities. At its highest, it used 2,768 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is Macaroka-Rust 50X MAX 7 on?
Rust network protocol 2635 and build 168909 on Linux is what Macaroka-Rust 50X MAX 7 runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does Macaroka-Rust 50X MAX 7 reset?
About every 3 days, Macaroka-Rust 50X MAX 7 has wiped lately. Saturday 31 October at 00:50 UTC is the date set for its next wipe. The world it runs now was created 2 days 1 hours. The tags carry a weekly wipe schedule.
What should you expect from wipe day on Macaroka-Rust 50X MAX 7?
Recent wipes have peaked at 1 players on average. Peak numbers came 16 hours into the latest wipe. Half the peak held until the next wipe in 0% of its recent wipes. Day 1 is when it sank below half in the wipes that did not hold.
Player count
Where does Macaroka-Rust 50X MAX 7 sit among Rust servers?
Over the last seven days, Macaroka-Rust 50X MAX 7 has #12,992 for player hours, in the top 58% of all ranked servers and #2,399 in Europe.
What does the population on Macaroka-Rust 50X MAX 7 look like?
Right now, 0 players are on Macaroka-Rust 50X MAX 7, which has 200 slots. The seven-day average is 0 players, with a peak of 1. The highest average in the last 48 hours came at 16:00 UTC, with 0 players.
Tags and filters
What do Macaroka-Rust 50X MAX 7's tags stand for?
The game's browser takes its cue from the tags Macaroka-Rust 50X MAX 7 has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): 200 slots are available; ts7 (Group limit): Teams cap out at 7; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^w (Weekly): Wipes come once a week; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): In the server browser it appears under Europe. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Macaroka-Rust 50X MAX 7?
Rust Server Score lists that include Macaroka-Rust 50X MAX 7: Rust servers above 10x gather rate, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x.
Server rules
Which rules does Macaroka-Rust 50X MAX 7 enforce, and what are its settings?
Going by its name, Macaroka-Rust 50X MAX 7 runs 50x gather. A group here can reach 7 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Macaroka-Rust 50X MAX 7 uses?
A procedural map of size 4,000 and seed 591146014, generated by the game, is what Macaroka-Rust 50X MAX 7 runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join Macaroka-Rust 50X MAX 7?
To connect, start Rust, press F1, and type client.connect 159.195.207.155:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://macarokarust.com.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^z,^y,^w,EU,gmrust,cs168909,ts7
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp200
Max players200 slots are available.
ts7
Group limitTeams cap out at 7.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyWipes come once a week.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonPlugin framework: Carbon.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).