On the class lists: D (52), with population over 48 hours and no performance mark.
Players now0/ 250% full
7-day average0peak 2
Rank#5,880top 26% · #132 in OC
Last wipe27d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 25 on average. Plenty of space to grow.
Standingrank on player hours
74/ 100
B−
Holds a respectable place: #5,880 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
87/ 100
A−
Mostly smooth: 52 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
38/ 100
F
Slipped a little: down 1,466 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 26% of all ranked servers, top 61% in OC. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h.
The force wipe · high confidence
wipe-day peak6players, last three wipes
Coming wipes
7d 0hThu 5 Nov, 19:00 UTCFW
35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 12 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 21:08 UTCFW27d ago
6
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is <mag> Rust | PVP | Adelaide | based in?
You'll see <mag> Rust | PVP | Adelaide | listed in Oceania, tagged OC. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 159.196.59.137:28015.
How dependable is <mag> Rust | PVP | Adelaide |, and is it online at the moment?
Right now, <mag> Rust | PVP | Adelaide | is online. According to its reported uptime, the last restart was about 19 hours ago. It was up 89% of the time over the last 7 full days, 149 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Does <mag> Rust | PVP | Adelaide | perform well?
It averaged 52 server fps over the last 48 hours, with a low of 32. Up to 108,521 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,229 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does <mag> Rust | PVP | Adelaide | sit?
The server <mag> Rust | PVP | Adelaide | is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does <mag> Rust | PVP | Adelaide | wipe its map?
<mag> Rust | PVP | Adelaide | wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 27 days 21 hours. The tags show a monthly wipe schedule.
What should you expect from wipe day on <mag> Rust | PVP | Adelaide |?
The average peak on its recent wipes was 6 players. Peak numbers came 12 hours into the latest wipe.
Population
What position does <mag> Rust | PVP | Adelaide | hold in the rankings?
In Oceania, <mag> Rust | PVP | Adelaide | is #132, and overall it is #5,880 on player hours over the last seven days, in the top 26% of all ranked servers.
Is <mag> Rust | PVP | Adelaide | a busy server?
<mag> Rust | PVP | Adelaide | is showing 0 players right now, with 25 slots in total. Averaging 0 players over seven days, it peaked at 2. Over the last 48 hours, the peak hour was 21:00 UTC, averaging 1 players.
Tags and filters
What is meant by the tags on <mag> Rust | PVP | Adelaide |?
You'll see <mag> Rust | PVP | Adelaide | tagged with gmvanilla (Game mode): You play vanilla survival here; mp25 (Max players): The server holds 25 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^q (Premium): You need Rust's premium status to get in; OC (Oceania): In the server browser it appears under Oceania in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does <mag> Rust | PVP | Adelaide | appear in the Rust Server Score lists and filters?
Rust Server Score lists that include <mag> Rust | PVP | Adelaide |: Oceania Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which rules does <mag> Rust | PVP | Adelaide | enforce, and what are its settings?
The name of <mag> Rust | PVP | Adelaide | gives no gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. You need Rust's premium status to get in. The server runs Valve's anti-cheat, VAC.
Which map is in play on <mag> Rust | PVP | Adelaide |?
<mag> Rust | PVP | Adelaide | runs a game-generated procedural map at size 4,250, seed 969105723. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
What is the way to join <mag> Rust | PVP | Adelaide |?
Enter client.connect 159.196.59.137:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You need Rust's premium status to get in.
Server tags
what each one means
Published asmp25,ptrak,$r?,v2635,^m,^v,OC,gmvanilla,cs168909,^q,ts8
Game
gmvanilla
Game modeYou play vanilla survival here.
mp25
Max playersThe server holds 25 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^q
PremiumYou need Rust's premium status to get in.
Region
OC
OceaniaIn the server browser it appears under Oceania.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).