On the class lists: C (61), with population over 48 hours and no performance mark.
Players now4/ 508% full
7-day average2peak 9
Rank#2,552top 12%
Last wipe26d agono schedule published
Next wipe8d 22hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
3/ 100
F
A quiet classroom so far: 2 of 50 on average. Plenty of space to grow.
Standingrank on player hours
88/ 100
A−
Holds a respectable place: #2,552 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 256 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
56/ 100
C−
Moving up: up 327 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h.
The force wipe · high confidence
wipe-day peak4players, last three wipes
Coming wipes
8d 22hThu 5 Nov, 19:00 UTCFW
36d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 42 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 19:31 UTCFW26d ago
4
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Intoxicated ZA Sandbox - Creative | Build | Noclip sit?
The name of Intoxicated ZA Sandbox - Creative | Build | Noclip points to Africa even though no region tag is published, and the region code is fra. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 160.115.2.2:27121 is the address to use.
How reliable is Intoxicated ZA Sandbox - Creative | Build | Noclip, and is it up?
You can join now: Intoxicated ZA Sandbox - Creative | Build | Noclip is online. According to its reported uptime, the last restart was about 38 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does Intoxicated ZA Sandbox - Creative | Build | Noclip perform well?
It never fell below 256 server fps in the last 48 hours, averaging 256. Up to 12,201 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,573 MB of memory. When fps is low and entities climb, that is lag to players.
Which Rust version is Intoxicated ZA Sandbox - Creative | Build | Noclip running?
Rust network protocol 2635 and build 168909 on Linux is what Intoxicated ZA Sandbox - Creative | Build | Noclip runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does Intoxicated ZA Sandbox - Creative | Build | Noclip wipe, and how often?
The force wipe each month is the only wipe Intoxicated ZA Sandbox - Creative | Build | Noclip takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 26 days 1 hours.
What should you expect from wipe day on Intoxicated ZA Sandbox - Creative | Build | Noclip?
Recent wipes have peaked at 4 players on average. The crowd on the latest wipe was largest 42 hours after it began.
Player numbers
What position does Intoxicated ZA Sandbox - Creative | Build | Noclip hold in the rankings?
Over the last seven days, Intoxicated ZA Sandbox - Creative | Build | Noclip has #2,552 for player hours, in the top 12% of all ranked servers.
Is Intoxicated ZA Sandbox - Creative | Build | Noclip a busy server?
Right now, 4 players are on Intoxicated ZA Sandbox - Creative | Build | Noclip, which has 50 slots. The seven-day average is 2 players, with a peak of 9. The highest average in the last 48 hours came at 19:00 UTC, with 5 players.
Tags and filters
What is meant by the tags on Intoxicated ZA Sandbox - Creative | Build | Noclip?
The game's browser takes its cue from the tags Intoxicated ZA Sandbox - Creative | Build | Noclip has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptnone (Networking): This server uses 'none' as its network layer; $rfra (Region code): fra is the region code this server uses; ^c (Creative): Build freely in this sandbox, with no gathering to do; ^k (Build server): Bases can be designed and practised here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; rustmaps (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one; stok (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Intoxicated ZA Sandbox - Creative | Build | Noclip?
These Rust Server Score lists count Intoxicated ZA Sandbox - Creative | Build | Noclip among them: Modded Rust servers, graded, Rust build and creative servers and Rust creative servers, scored and graded. You can find it under these server-list filters: Region: Africa; Type: Modded; Server tag: Creative ^c, Build server ^k and Modded ^z; Group limit: 5 or more.
Map and rules
What settings and rules apply on Intoxicated ZA Sandbox - Creative | Build | Noclip?
You will find no gather rate in the name of Intoxicated ZA Sandbox - Creative | Build | Noclip. With no change from the game default, groups take up to 8 players. You get build & creative here, no gathering, just sandbox building. The server browser lists it as Modded: plugins or settings change how the game plays. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Intoxicated ZA Sandbox - Creative | Build | Noclip?
Download the published file for the custom 5,000 map on Intoxicated ZA Sandbox - Creative | Build | Noclip from this page.
Getting in
How should you connect to Intoxicated ZA Sandbox - Creative | Build | Noclip?
Enter client.connect 160.115.2.2:27121 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/ChTFh5w.
Server tags
what each one means
Published asgmrust,ptnone,cs168909,$rfra,ts8,^z,^c,^k,rustmaps,mp50,v2635,stok,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max players50 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptnone
NetworkingThis server uses 'none' as its network layer.
$rfra
Region codefra is the region code this server uses.
Gameplay
^c
CreativeBuild freely in this sandbox, with no gathering to do.
^k
Build serverBases can be designed and practised here.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Other
rustmaps
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
stok
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).