On the class lists: B− (72), with population over 48 hours and no performance mark.
Players now13/ 5026% full
7-day average10peak 52
Rank#953top 4%
Last wipe17h agono schedule published
Next wipe3d 3hSat 31 Oct, 12:29 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
20/ 100
F
A quiet classroom so far: 10 of 50 on average. Plenty of space to grow.
Standingrank on player hours
96/ 100
A+
Well up the rankings: #953 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 256 server fps on average.
Wipeskeeping the crowd after a wipe
80/ 100
B+
Holds its players well after a wipe: 80% of wipes kept half their crowd.
Momentumrank now against a week ago
61/ 100
C
Moving up: up 211 places this week.
A good term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
14 wipe days in the last 16 weeks
MTWTFSS
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·W·F·W·
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Saturday 31 October, 12:29 UTC, in 3d 3h.
Every Tuesday at 15:27 and every Saturday at 12:29 UTC · high confidence
usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak32players, last three wipes
crowd held80%else halves by day 2
Coming wipes
3d 3hSat 31 Oct, 12:29 UTC
6d 6hTue 3 Nov, 15:27 UTC
8d 9hThu 5 Nov, 19:00 UTCFW
10d 3hSat 7 Nov, 12:29 UTC
13d 6hTue 10 Nov, 15:27 UTC
17d 3hSat 14 Nov, 12:29 UTC
20d 6hTue 17 Nov, 15:27 UTC
24d 3hSat 21 Nov, 12:29 UTC
The first 48 hours of its last wipes
Sat 24 OctTue 20 OctSat 17 Oct
Players each hour, from the hour of the wipe. The latest peaked at 38, 29 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 15:27 UTC17h ago
–
–
running
11
Sat 24 Oct, 12:29 UTC3d ago
38
✓ held half
3.1 days
4
Tue 20 Oct, 15:28 UTC7d ago
23
✓ held half
3.9 days
7
Sat 17 Oct, 12:29 UTC10d ago
34
✓ held half
3.1 days
3
Tue 13 Oct, 15:29 UTC14d ago
34
halved by day 2
3.9 days
13
Sat 10 Oct, 12:43 UTC17d ago
38
✓ held half
3.1 days
11
Tue 6 Oct, 15:28 UTC21d ago
31
✓ held half
3.9 days
7
Sat 3 Oct, 13:28 UTC24d ago
42
✓ held half
3.1 days
18
Thu 1 Oct, 18:07 UTCFW26d ago
40
–
1.8 days
12
Tue 29 Sep, 15:27 UTC28d ago
39
✓ held half
2.1 days
11
Sat 26 Sep, 12:27 UTC31d ago
39
✓ held half
3.1 days
6
Tue 22 Sep, 15:26 UTC35d ago
27+2 queue
✓ held half
3.9 days
3
Sat 19 Sep, 12:57 UTC38d ago
18
✓ held half
3.1 days
7
Tue 15 Sep, 15:27 UTC42d ago
22
✓ held half
3.9 days
5
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 14+ · 10x · weekly · 149 on average
106 / 400
Quick answers
from the figures on this page
About the server
In what location does Intoxicated ZA 10x - 27 Oct - Just wiped sit?
With region code af, Intoxicated ZA 10x - 27 Oct - Just wiped has no region tag but a name that points to Africa. Rust Server Score takes the server's word for its location and does not trace the hardware. 160.115.2.2:27151 is the address to use.
Is Intoxicated ZA 10x - 27 Oct - Just wiped up, and how steady is its uptime?
Right now, Intoxicated ZA 10x - 27 Oct - Just wiped is online. About 15 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does Intoxicated ZA 10x - 27 Oct - Just wiped run?
It never fell below 256 server fps in the last 48 hours, averaging 256. Buildings, deployables and everything else in the world added up to as many as 93,863 entities. Up to 6,184 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does Intoxicated ZA 10x - 27 Oct - Just wiped sit?
The server Intoxicated ZA 10x - 27 Oct - Just wiped is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
When does Intoxicated ZA 10x - 27 Oct - Just wiped wipe, and how often?
Its wipe pattern: Intoxicated ZA 10x - 27 Oct - Just wiped wipes every Tuesday at 15:27 and every Saturday at 12:29 UTC. It is due to wipe next on Saturday 31 October at 12:29 UTC. It has been running its current world for 17 hours.
What should you expect from wipe day on Intoxicated ZA 10x - 27 Oct - Just wiped?
Across its recent wipes, the busiest moments averaged 32 players. Peak numbers came 29 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 80% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.
Player count
Where does Intoxicated ZA 10x - 27 Oct - Just wiped sit among Rust servers?
In the top 4% of all ranked servers, Intoxicated ZA 10x - 27 Oct - Just wiped sits at #953 for player hours over the last seven days.
How many players does Intoxicated ZA 10x - 27 Oct - Just wiped usually have?
Right now, 13 players are on Intoxicated ZA 10x - 27 Oct - Just wiped, which has 50 slots. The seven-day average is 10 players, with a peak of 52. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 50 players.
Tags
What is meant by the tags on Intoxicated ZA 10x - 27 Oct - Just wiped?
The game's browser takes its cue from the tags Intoxicated ZA 10x - 27 Oct - Just wiped has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptnone (Networking): 'none' is the network layer here; $raf (Region code): af is the region code this server uses; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; rustmaps (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner; stok (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which person or group runs Intoxicated ZA 10x - 27 Oct - Just wiped?
The same operator most likely runs Intoxicated ZA 10x - 27 Oct - Just wiped and the 7 other servers we track that also publish a intoxicated.games hostname.
Where does Intoxicated ZA 10x - 27 Oct - Just wiped appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Intoxicated ZA 10x - 27 Oct - Just wiped among them: 10x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Africa; Type: Modded; Server tag: Modded ^z; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 10x; Players now: At least 10.
Server rules
What settings and rules apply on Intoxicated ZA 10x - 27 Oct - Just wiped?
The name of Intoxicated ZA 10x - 27 Oct - Just wiped points to a 10x gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Intoxicated ZA 10x - 27 Oct - Just wiped?
The map on Intoxicated ZA 10x - 27 Oct - Just wiped is custom at size 3,500, and because the file is published you can download it from this page.
Getting in
How should you connect to Intoxicated ZA 10x - 27 Oct - Just wiped?
Enter client.connect 160.115.2.2:27151 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/ChTFh5w.
Server tags
what each one means
Published asgmrust,ptnone,cs168909,$raf,ts8,^z,rustmaps,mp50,v2635,stok,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max players50 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptnone
Networking'none' is the network layer here.
$raf
Region codeaf is the region code this server uses.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Other
rustmaps
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
stok
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A good term. Strongest in performance (A+); population is the one to work on (F).