On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 10% full
7-day average0peak –
Rank#15,344top 69%
Last wipe69d agoweekly schedule
Next wipe16hThu 29 Oct, 15:25 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 1 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,344 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 228 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 171 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, and #526 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 29 October, 15:25 UTC, in 16h.
Weekly: 7 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server?
With region code af, Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server has no region tag but a name that points to Africa. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 160.115.2.4:27111.
How reliable is Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server, and is it up?
You can join now: Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server is online. According to its reported uptime, the last restart was about 2 days 16 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server smooth to play on?
It averaged 228 server fps over the last 48 hours, with a low of 207. At its peak, it held 78,340 entities, including buildings, deployables and all else in the world. Up to 4,705 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server running?
You will find Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server on Rust network protocol 2632 and build 160450, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server reset?
The next wipe on Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server is a projection from weekly: 7 days after its last wipe. Thursday 29 October at 15:25 UTC is the date set for its next wipe. 69 days 7 hours have passed since this world was made. Its tags state that it wipes weekly.
Player numbers
What position does Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server hold in the rankings?
In the top 69% of all ranked servers, Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server sits at #15,344 for player hours over the last seven days. In the trio group, it ranks #526.
What does the population on Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server look like?
Right now, 0 players are on Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server, which has 1 slots. A seven-day average of 0 players applies here.
Tags
How should you read the tags on Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server?
You'll see Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server tagged with gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server holds 1 slots; ts3 (Group limit): A team can hold 3 players at most; v2632 (Protocol): Join only if your game runs protocol 2632; cs160450 (Build): The game build is 160450; ptnone (Networking): 'none' is the network layer here; $raf (Region code): af is the region code this server uses; ^w (Weekly): Wipes come once a week; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; rustmaps (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner; stok (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who operates Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server?
The same operator most likely runs Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server and the 7 other servers we track that also publish a intoxicated.games hostname.
Where does Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server: 2x Rust servers, graded, Modded Rust servers, graded and Rust servers with a trio group limit. It shows under the following filters on the server list: Region: Africa; Type: Modded; Server tag: Weekly ^w and Modded ^z; Group limit: Trio; Wipe schedule: Weekly; Gather rate: 2x.
Server rules
How is Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server set up, and what rules does it keep?
Going by its name, Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server runs 2x gather. The cap on group size is 3 players (trio). You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server uses?
Download the published file for the custom 3,800 map on Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server from this page.
How to join
How do you get onto Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server?
To connect, start Rust, press F1, and type client.connect 160.115.2.4:27111. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/ChTFh5w.
Server tags
what each one means
Published asgmrust,ptnone,cs160450,$raf,^w,ts3,^z,rustmaps,mp1,v2632,stok,ts3
Game
gmrust
Game modeSurvival in the standard Rust style.
mp1
Max playersThe server holds 1 slots.
ts3
Group limitA team can hold 3 players at most.
v2632
ProtocolJoin only if your game runs protocol 2632.
cs160450
BuildThe game build is 160450.
ptnone
Networking'none' is the network layer here.
$raf
Region codeaf is the region code this server uses.
Wipe schedule
^w
WeeklyWipes come once a week.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Other
rustmaps
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
stok
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).