On the class lists: D (47), with population over 48 hours and no performance mark.
Players now2/ 504% full
7-day average2peak 9
Rank#2,091top 9%
Last wipe12d agobiweekly schedule
Next wipe1d 5hFri 30 Oct, 03:48 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
4/ 100
F
A quiet classroom so far: 2 of 50 on average. Plenty of space to grow.
Standingrank on player hours
91/ 100
A
Well up the rankings: #2,091 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 106 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
44/ 100
F
Slipped a little: down 268 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 9% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 03:48 UTC, in 1d 5h.
Its biweekly schedule tag · low confidence
usual gap13.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak12players, last three wipes
crowd held0%else halves by day 7
Coming wipes
1d 5hFri 30 Oct, 03:48 UTC
7d 20hThu 5 Nov, 19:00 UTCFW
15d 5hFri 13 Nov, 03:48 UTC
29d 5hFri 27 Nov, 03:48 UTC
35d 20hThu 3 Dec, 19:00 UTCFW
43d 5hFri 11 Dec, 03:48 UTC
The first 48 hours of its last wipes
Fri 16 OctThu 1 OctFri 18 Sep
Players each hour, from the hour of the wipe. The latest peaked at 9, 12 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 03:48 UTC12d ago
9
–
running
1
Thu 1 Oct, 20:19 UTCFW27d ago
10
halved by day 10
14.3 days
0
Fri 18 Sep, 09:54 UTC40d ago
16
halved by day 4
13.4 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [JP/PvE][BPリサーチ]MatoyServer初しん者〇 based in?
The name of [JP/PvE][BPリサーチ]MatoyServer初しん者〇 points to Asia, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 162.43.28.110:28015.
How reliable is [JP/PvE][BPリサーチ]MatoyServer初しん者〇, and is it up?
The server is up: [JP/PvE][BPリサーチ]MatoyServer初しん者〇 is online now. According to its reported uptime, the last restart was about 3 days 3 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is [JP/PvE][BPリサーチ]MatoyServer初しん者〇 smooth to play on?
It never fell below 43 server fps in the last 48 hours, averaging 106. At its peak, it held 121,271 entities, including buildings, deployables and all else in the world. At its highest, it used 5,616 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is [JP/PvE][BPリサーチ]MatoyServer初しん者〇 on?
You will find [JP/PvE][BPリサーチ]MatoyServer初しん者〇 on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 wipe its map?
Too few wipes on [JP/PvE][BPリサーチ]MatoyServer初しん者〇 are recorded to confirm the schedule, so its tag guides the prediction. Friday 30 October at 03:48 UTC is the date set for its next wipe. The world it runs now was created 12 days 18 hours. Its tags give a wipe schedule of every two weeks.
What should you expect from wipe day on [JP/PvE][BPリサーチ]MatoyServer初しん者〇?
Recent wipes have peaked at 12 players on average. Peak numbers came 12 hours into the latest wipe. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 7.
Player count
Where does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 place in the wider field of Rust servers?
Over the last seven days, [JP/PvE][BPリサーチ]MatoyServer初しん者〇 has #2,091 for player hours, in the top 9% of all ranked servers.
Is [JP/PvE][BPリサーチ]MatoyServer初しん者〇 a busy server?
[JP/PvE][BPリサーチ]MatoyServer初しん者〇 is showing 2 players right now, with 50 slots in total. The seven-day average is 2 players, with a peak of 9. The highest average in the last 48 hours came at 16:00 UTC, with 7 players.
Lists and filters
How should you read the tags on [JP/PvE][BPリサーチ]MatoyServer初しん者〇?
The game's browser takes its cue from the tags [JP/PvE][BPリサーチ]MatoyServer初しん者〇 has set: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [JP/PvE][BPリサーチ]MatoyServer初しん者〇: Modded Rust servers, graded. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Map and rules
Which rules does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 enforce, and what are its settings?
The name of [JP/PvE][BPリサーチ]MatoyServer初しん者〇 gives no gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
[JP/PvE][BPリサーチ]MatoyServer初しん者〇 runs which map?
The game generates the procedural map on [JP/PvE][BPリサーチ]MatoyServer初しん者〇 at size 4,300 with seed 1695590415. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
What is the way to join [JP/PvE][BPリサーチ]MatoyServer初しん者〇?
Enter client.connect 162.43.28.110:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/XveYFf5a4B.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersIts slot count is 50.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).