On the class lists: F (43), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,276top 69%
Last wipe28d agono schedule published
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,276 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 256 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 483 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
6d 20hThu 5 Nov, 19:00 UTCFW
34d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 41 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 19:42 UTCFW28d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Intoxicated IN Sandbox - Creative | Build | Noclip based in?
You won't see a region from Intoxicated IN Sandbox - Creative | Build | Noclip, whose region code is fra. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 163.61.30.151:27121 is the address to use.
How reliable is Intoxicated IN Sandbox - Creative | Build | Noclip, and is it up?
The server is up: Intoxicated IN Sandbox - Creative | Build | Noclip is online now. According to its reported uptime, the last restart was about 37 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 17 September 2026, Rust Server Score saw it for the first time.
Does Intoxicated IN Sandbox - Creative | Build | Noclip perform well?
It averaged 256 server fps over the last 48 hours, with a low of 252. At its peak, it held 4,621 entities, including buildings, deployables and all else in the world. Up to 3,422 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is Intoxicated IN Sandbox - Creative | Build | Noclip on?
You will find Intoxicated IN Sandbox - Creative | Build | Noclip on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does Intoxicated IN Sandbox - Creative | Build | Noclip wipe, and how often?
The force wipe each month is the only wipe Intoxicated IN Sandbox - Creative | Build | Noclip takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 28 days 2 hours.
What should you expect from wipe day on Intoxicated IN Sandbox - Creative | Build | Noclip?
Across its recent wipes, the busiest moments averaged 2 players. The crowd on the latest wipe was largest 41 hours after it began.
Player count
Where does Intoxicated IN Sandbox - Creative | Build | Noclip place in the wider field of Rust servers?
In the top 69% of all ranked servers, Intoxicated IN Sandbox - Creative | Build | Noclip sits at #15,276 for player hours over the last seven days.
What does the population on Intoxicated IN Sandbox - Creative | Build | Noclip look like?
Right now, 0 players are on Intoxicated IN Sandbox - Creative | Build | Noclip, which has 50 slots. A seven-day average of 0 players applies here.
Tags and filters
What do Intoxicated IN Sandbox - Creative | Build | Noclip's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptnone (Networking): This server uses 'none' as its network layer; $rfra (Region code): fra is the region code this server uses; ^c (Creative): No gathering here: it is a sandbox where you build what you want; ^k (Build server): Design and practise your bases here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; rustmaps (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner; stok (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner are the tags Intoxicated IN Sandbox - Creative | Build | Noclip publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Intoxicated IN Sandbox - Creative | Build | Noclip?
These Rust Server Score lists count Intoxicated IN Sandbox - Creative | Build | Noclip among them: Modded Rust servers, graded, Rust build and creative servers and Rust creative servers, scored and graded. It shows under the following filters on the server list: Type: Modded; Server tag: Creative ^c, Build server ^k and Modded ^z; Group limit: 5 or more.
Rules and settings
How is Intoxicated IN Sandbox - Creative | Build | Noclip set up, and what rules does it keep?
The name of Intoxicated IN Sandbox - Creative | Build | Noclip gives no gather rate. The group limit stays at the game's default of 8 players. build & creative is the mode here, no gathering, just sandbox building. The server browser lists it as Modded: plugins or settings change how the game plays. VAC, Valve's anti-cheat, is enabled.
Intoxicated IN Sandbox - Creative | Build | Noclip runs which map?
A custom map of size 5,650 is in use on Intoxicated IN Sandbox - Creative | Build | Noclip, and its published file can be downloaded from this page.
How to join
How do you get onto Intoxicated IN Sandbox - Creative | Build | Noclip?
To connect, start Rust, press F1, and type client.connect 163.61.30.151:27121. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/ChTFh5w.
Server tags
what each one means
Published asgmrust,ptnone,cs168909,$rfra,ts8,^z,^c,^k,rustmaps,mp50,v2635,stok,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersIts slot count is 50.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptnone
NetworkingThis server uses 'none' as its network layer.
$rfra
Region codefra is the region code this server uses.
Gameplay
^c
CreativeNo gathering here: it is a sandbox where you build what you want.
^k
Build serverDesign and practise your bases here.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Other
rustmaps
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
stok
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).