Working its way up from the back of the class: #15,327 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 321 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h.
The force wipe · high confidence
wipe-day peak0players, last three wipes
Coming wipes
7d 1hThu 5 Nov, 19:00 UTCFW
35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 17 Oct, 12:19 UTC12d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by CryptLab. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 165.73.226.164:28015 is the address to use.
Is CryptLab up, and how steady is its uptime?
The server is down: CryptLab is offline now, with the last sighting 11 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 17 October 2026.
Which Rust version is CryptLab running?
Rust network protocol 2634 and build 167781 on Windows is what CryptLab runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does CryptLab wipe its map?
CryptLab wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 12 days 5 hours. Its tags list a monthly wipe schedule.
What happens on CryptLab when wipe day arrives?
The average peak on its recent wipes was 0 players. Peak numbers came 0 hours into the latest wipe.
Player count
Where does CryptLab place in the wider field of Rust servers?
Over the last seven days, CryptLab has #15,327 for player hours, in the top 70% of all ranked servers.
What does the population on CryptLab look like?
CryptLab is offline at the moment; the last time it was seen was 11 days 16 hours ago.
Tags
How should you read the tags on CryptLab?
The game's browser takes its cue from the tags CryptLab has set: gmvanilla (Game mode): This is vanilla survival; mp2 (Max players): Its slot count is 2; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does CryptLab appear in the Rust Server Score lists and filters?
These Rust Server Score lists count CryptLab among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Rules and settings
What settings and rules apply on CryptLab?
The name of CryptLab gives no gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. You are covered by VAC, Valve's anti-cheat.
CryptLab runs which map?
CryptLab runs a game-generated procedural map at size 3,500, seed 410879794. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join CryptLab?
Enter client.connect 165.73.226.164:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp2,ptrak,$r?,v2634,^m,gmvanilla,cs167781,ts8
Game
gmvanilla
Game modeThis is vanilla survival.
mp2
Max playersIts slot count is 2.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).