Working its way up from the back of the class: #15,814 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 177 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [TR/EU] Zen Valley 2X | PvE | PvP | RP | Skills | Kits sit?
The name of [TR/EU] Zen Valley 2X | PvE | PvP | RP | Skills | Kits points to Europe, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 166.1.91.31:28015.
Is [TR/EU] Zen Valley 2X | PvE | PvP | RP | Skills | Kits up, and how steady is its uptime?
The server is down: [TR/EU] Zen Valley 2X | PvE | PvP | RP | Skills | Kits is offline now, with the last sighting 18 days 17 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Which Rust version is [TR/EU] Zen Valley 2X | PvE | PvP | RP | Skills | Kits running?
Rust network protocol 2633 and build 165217 on Linux is what [TR/EU] Zen Valley 2X | PvE | PvP | RP | Skills | Kits runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does [TR/EU] Zen Valley 2X | PvE | PvP | RP | Skills | Kits reset?
the force wipe gives the basis for estimating [TR/EU] Zen Valley 2X | PvE | PvP | RP | Skills | Kits's next wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 54 days 4 hours. Its tags list a monthly wipe schedule.
Player count
Where does [TR/EU] Zen Valley 2X | PvE | PvP | RP | Skills | Kits place in the wider field of Rust servers?
Over the last seven days, [TR/EU] Zen Valley 2X | PvE | PvP | RP | Skills | Kits has #15,814 for player hours, in the top 72% of all ranked servers.
How many players does [TR/EU] Zen Valley 2X | PvE | PvP | RP | Skills | Kits usually have?
It has been 18 days 17 hours since [TR/EU] Zen Valley 2X | PvE | PvP | RP | Skills | Kits was last seen, and it is offline right now.
Tags and filters
How should you read the tags on [TR/EU] Zen Valley 2X | PvE | PvP | RP | Skills | Kits?
You'll see [TR/EU] Zen Valley 2X | PvE | PvP | RP | Skills | Kits tagged with gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [TR/EU] Zen Valley 2X | PvE | PvP | RP | Skills | Kits?
Rust Server Score lists that include [TR/EU] Zen Valley 2X | PvE | PvP | RP | Skills | Kits: 2x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and Roleplay servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Server rules
What settings and rules apply on [TR/EU] Zen Valley 2X | PvE | PvP | RP | Skills | Kits?
[TR/EU] Zen Valley 2X | PvE | PvP | RP | Skills | Kits sets gather at 2x, as its name suggests. The group limit stays at the game's default of 8 players. You get roleplay here, roleplay rules, towns and jobs. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. The server runs Valve's anti-cheat, VAC.
Can you tell me which map [TR/EU] Zen Valley 2X | PvE | PvP | RP | Skills | Kits uses?
[TR/EU] Zen Valley 2X | PvE | PvP | RP | Skills | Kits runs a game-generated procedural map at size 4,096, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: 1.
How to join
What is the way to join [TR/EU] Zen Valley 2X | PvE | PvP | RP | Skills | Kits?
To connect, start Rust, press F1, and type client.connect 166.1.91.31:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,^z,^y,^m,^r,^p,gmrust,cs165217,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^r
RoleplayRoleplay is the focus here.
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).