On the class lists: C+ (67), with population over 48 hours and no performance mark.
Players now0/ 1500% full
7-day average0peak 2
Rank#6,948top 31%
Last wipe25d agomonthly schedule
Next wipe8d 22hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 150 on average. Plenty of space to grow.
Standingrank on player hours
69/ 100
C+
Working its way up from the back of the class: #6,948 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 75 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
100/ 100
A+
Climbing fast: up 8,282 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
8d 22hThu 5 Nov, 19:00 UTCFW
36d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 00:10 UTC25d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP | based in?
You'll find no region listed by Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP |. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 167.160.93.178:28015.
Is Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP | up, and how steady is its uptime?
The server is up: Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP | is online now. The uptime it reports puts the last restart at about 10 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP | smooth to play on?
The average over the last 48 hours was 75 server fps, and it never went below 23. At its peak, it held 113,439 entities, including buildings, deployables and all else in the world. At its highest, it used 3,645 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP | running?
Rust network protocol 2635 and build 168909 on Windows is what Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP | runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP | wipe its map?
Once a month, Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP | wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 25 days 20 hours. The tags show a monthly wipe schedule.
What happens on Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP | when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 4 hours into the latest wipe.
Player count
What position does Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP | hold in the rankings?
Over the last seven days, Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP | has #6,948 for player hours, in the top 31% of all ranked servers.
What does the population on Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP | look like?
Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP | is showing 0 players right now, with 150 slots in total. Averaging 0 players over seven days, it peaked at 2.
Tags and filters
What do Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP |'s tags stand for?
The game's browser takes its cue from the tags Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP | has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp150 (Max players): The server holds 150 slots; ts12 (Group limit): Teams cap out at 12; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^d (Combat training): Practise aim and PvP, loot provided; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP |?
Rust Server Score lists that include Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP |: Modded Rust servers, graded, Rust combat training servers, graded, Rust PvE servers, graded and Rust zombie servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
Which rules does Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP | enforce, and what are its settings?
The name of Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP | gives no gather rate. The limit for a group is 12 players. You get combat training here, practice for aim and PvP, and loot is handed out. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
A procedural map of size 4,000 and seed 309235982, generated by the game, is what Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP | runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to Rust | Crucible | Vanilla+ | Zombies | PVE Focus | Opt-In PVP |?
Enter client.connect 167.160.93.178:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/JEEPpZVtzS.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2635,^m,^d,^p,gmrust,cs168909,ts12,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp150
Max playersThe server holds 150 slots.
ts12
Group limitTeams cap out at 12.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^d
Combat trainingPractise aim and PvP, loot provided.
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).