On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now0/ 300% full
7-day average0peak 1
Rank#6,474top 29%
Last wipe26d agobiweekly schedule
Next wipe1d 3hThu 29 Oct, 18:17 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 30 on average. Plenty of space to grow.
Standingrank on player hours
71/ 100
B−
Holds a respectable place: #6,474 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
9/ 100
F
Needs to work on its frame rate: 6 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
70/ 100
B−
Climbing fast: up 2,588 places this week.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 18:17 UTC, in 1d 3h.
Its biweekly schedule tag · low confidence
wipe-day peak3players, last three wipes
Coming wipes
1d 3hThu 29 Oct, 18:17 UTC
8d 3hThu 5 Nov, 19:00 UTCFW
15d 3hThu 12 Nov, 18:17 UTC
29d 3hThu 26 Nov, 18:17 UTC
36d 3hThu 3 Dec, 19:00 UTCFW
43d 3hThu 10 Dec, 18:17 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 44 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:17 UTCFW26d ago
3
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers sit?
CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 168.100.161.104:28015 is the address to use.
How reliable is CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers, and is it up?
Right now, CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers is online. The uptime it reports puts the last restart at about 16 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers run?
It never fell below 5 server fps in the last 48 hours, averaging 6. Buildings, deployables and everything else in the world added up to as many as 73,083 entities. At its highest, it used 2,518 MB of memory. When fps is low and entities climb, that is lag to players.
Which Rust version is CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers running?
You will find CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
When does CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers wipe, and how often?
Too few wipes on CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers are recorded to confirm the schedule, so its tag guides the prediction. Expect the next wipe on Thursday 29 October at 18:17 UTC. 26 days 20 hours have passed since this world was made. Its tags say it wipes every two weeks.
What should you expect from wipe day on CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers?
Across its recent wipes, the busiest moments averaged 3 players. The crowd on the latest wipe was largest 44 hours after it began.
Player count
Where does CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers place in the wider field of Rust servers?
Over the last seven days, CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers has #6,474 for player hours, in the top 29% of all ranked servers.
Is CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers a busy server?
With 30 slots available, CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers currently has 0 players. Averaging 0 players over seven days, it peaked at 1. Over the last 48 hours, the peak hour was 14:00 UTC, averaging 0 players.
Tags
What is meant by the tags on CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers?
You'll see CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers tagged with gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers appear in the Rust Server Score lists and filters?
These Rust Server Score lists count CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers among them: 2x Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
Rules and settings
Which rules does CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers enforce, and what are its settings?
Going by its name, CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers runs 2x gather. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers?
A procedural map of size 3,500 and seed 1873421062, generated by the game, is what CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto CERBERUSt PvE - 2x Gathering || Teleports/ Backpacks /Recyclers?
Enter client.connect 168.100.161.104:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/AjScuMRjAv.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp30
Max playersThe server holds 30 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).