A quiet classroom so far: 5 of 200 on average. Plenty of space to grow.
Standingrank on player hours
94/ 100
A
Well up the rankings: #1,428 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
59/ 100
C−
Slows down under load at times: 35 server fps on average.
Wipeskeeping the crowd after a wipe
33/ 100
F
Needs to keep more players after wipe day: 33% of wipes kept half their crowd.
Momentumrank now against a week ago
57/ 100
C−
Moving up: up 204 places this week.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 6% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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W······
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Monday 2 November, 10:07 UTC, in 5d 14h.
Its biweekly schedule tag · low confidence
usual gap8.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak12players, last three wipes
crowd held33%else halves by day 8.5
Coming wipes
5d 14hMon 2 Nov, 10:07 UTC
8d 23hThu 5 Nov, 19:00 UTCFW
19d 14hMon 16 Nov, 10:07 UTC
33d 14hMon 30 Nov, 10:07 UTC
36d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Mon 19 OctSun 18 OctThu 15 Oct
Players each hour, from the hour of the wipe. The latest peaked at 12, 7 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 19 Oct, 10:07 UTC8d ago
12
–
running
4
Sun 18 Oct, 22:38 UTC8d ago
12
–
0.5 days
0
Thu 15 Oct, 17:06 UTC12d ago
11
✓ held half
3.2 days
3
Thu 1 Oct, 18:56 UTCFW26d ago
15
halved by day 10
13.9 days
4
Thu 17 Sep, 18:19 UTC40d ago
14
halved by day 7
14 days
6
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport?
MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 37.26.136.61:28015.
Is MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport up, and how steady is its uptime?
You can join now: MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport is online. About 2 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
How well does MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport run?
It averaged 35 server fps over the last 48 hours, with a low of 4. At its peak, it held 165,651 entities, including buildings, deployables and all else in the world. Memory use reached up to 3,634 MB. When fps is low and entities climb, that is lag to players.
On what Rust version does MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport sit?
You will find MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport wipe its map?
Too few wipes on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport are recorded to confirm the schedule, so its tag guides the prediction. Expect the next wipe on Monday 2 November at 10:07 UTC. It has been running its current world for 12 days 2 hours. A fortnightly wipe schedule appears in its tags.
What should you expect from wipe day on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport?
Recent wipes have peaked at 12 players on average. Peak numbers came 7 hours into the latest wipe. Half the peak held until the next wipe in 33% of its recent wipes. Day 8.5 is when it sank below half in the wipes that did not hold.
Player numbers
Where does MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport sit among Rust servers?
In the top 6% of all ranked servers, MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport sits at #1,428 for player hours over the last seven days.
How many players does MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport usually have?
MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport is showing 3 players right now, with 200 slots in total. It peaked at 15 and averaged 5 players over the last seven days. The busiest time in the last 48 hours was 18:00 UTC, with an average of 9 players.
Tags
How should you read the tags on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport?
You'll see MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport tagged with gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): Its slot count is 200; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport?
These Rust Server Score lists count MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport among them: 2x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and Rust zombie servers, graded. You can find it under these server-list filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Rules and settings
Which rules does MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport enforce, and what are its settings?
Going by its name, MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport runs 2x gather. The default of 8 players applies as the group cap. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.
MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport runs which map?
MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport runs a game-generated procedural map at size 4,000, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: MoldovaPVE.
Connecting
How should you connect to MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport?
Enter client.connect 37.26.136.61:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^b,^v,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp200
Max playersIts slot count is 200.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).