On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 250% full
7-day average0peak –
Rank#15,323top 69% · #2559 in EU
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 25 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,323 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 217 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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W······
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WWW····
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WW·····
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WWW·
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 10:04 UTC1d ago
–
–
–
0
Wed 28 Oct, 08:01 UTC1d ago
–
–
–
0
Tue 27 Oct, 00:02 UTC2d ago
–
–
–
0
Mon 26 Oct, 18:02 UTC2d ago
–
–
–
0
Mon 26 Oct, 16:02 UTC2d ago
–
–
–
0
Mon 26 Oct, 14:04 UTC2d ago
–
–
–
0
Mon 26 Oct, 12:04 UTC2d ago
–
–
–
0
Tue 13 Oct, 21:02 UTC15d ago
0
–
12.6 days
0
Tue 13 Oct, 11:02 UTC16d ago
0
–
0.4 days
0
Mon 12 Oct, 15:02 UTC16d ago
–
–
–
0
Mon 12 Oct, 13:02 UTC16d ago
–
–
–
0
Mon 12 Oct, 11:38 UTC16d ago
0
–
1 days
0
Wed 30 Sep, 11:02 UTC29d ago
–
–
–
0
Wed 30 Sep, 07:01 UTC29d ago
1
halved by day 1
12.2 days
0
Tue 29 Sep, 01:02 UTC30d ago
1
–
1.2 days
0
Mon 28 Sep, 15:02 UTC30d ago
–
–
–
0
Mon 28 Sep, 13:02 UTC30d ago
–
–
–
0
Mon 28 Sep, 11:02 UTC31d ago
–
–
–
0
Mon 28 Sep, 10:32 UTC31d ago
1
–
0.6 days
0
Mon 14 Sep, 23:03 UTC44d ago
0
–
13.5 days
0
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll see POLAR | VIP Map Preview listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. 168.100.161.191:28025 is the address to use.
How reliable is POLAR | VIP Map Preview, and is it up?
You can join now: POLAR | VIP Map Preview is online. According to its reported uptime, the last restart was about 59 minutes ago. It was up 35% of the time over the last 7 full days, 59 of 168 hours. On 14 September 2026, Rust Server Score saw it for the first time.
Does POLAR | VIP Map Preview perform well?
It averaged 60 server fps over the last 48 hours, with a low of 59. Up to 65,066 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 1,770 MB of memory. Players feel lag when fps drops and entities pile up.
On what Rust version does POLAR | VIP Map Preview sit?
Rust network protocol 2635 and build 168909 on Linux is what POLAR | VIP Map Preview runs. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does POLAR | VIP Map Preview wipe its map?
No resets count as wipes on POLAR | VIP Map Preview, because the world is remade every few hours and no schedule is kept.
Population
What position does POLAR | VIP Map Preview hold in the rankings?
Over the last seven days, POLAR | VIP Map Preview has #15,323 for player hours, in the top 69% of all ranked servers and #2,559 in Europe.
How many players does POLAR | VIP Map Preview usually have?
POLAR | VIP Map Preview is showing 0 players right now, with 25 slots in total. A seven-day average of 0 players applies here.
Tags and filters
What is meant by the tags on POLAR | VIP Map Preview?
gmrust (Game mode): Survival in the standard Rust style; mp25 (Max players): 25 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): You will find it under Europe in the browser; rustmaps (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one are the tags POLAR | VIP Map Preview publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who is behind POLAR | VIP Map Preview?
5 other servers we track also use a polarrust.com hostname, so they and POLAR | VIP Map Preview most likely share an operator.
Which Rust Server Score filters and lists feature POLAR | VIP Map Preview?
These Rust Server Score lists count POLAR | VIP Map Preview among them: European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Map and rules
Which rules does POLAR | VIP Map Preview enforce, and what are its settings?
Nothing in the name of POLAR | VIP Map Preview states a gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.
POLAR | VIP Map Preview runs which map?
Download the published file for the custom 3,500 map on POLAR | VIP Map Preview from this page.
Connecting
What is the way to join POLAR | VIP Map Preview?
To connect, start Rust, press F1, and type client.connect 168.100.161.191:28025. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://polarrust.com/store.
Server tags
what each one means
Published asmp25,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts8,^o^z,rustmaps
Game
gmrust
Game modeSurvival in the standard Rust style.
mp25
Max players25 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Other
rustmaps
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).