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Every Rust server graded on real, live numbers. 67,745 players on the roll · 11,776 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 168.100.163.3:28024
Name of server

ZOMBZ Raid Base Build Server (PW required)

RegisterPresentOnline
RegionNA
Address168.100.163.3:28024
Last checked7m ago
moddedoxide
Launch Rust and join Website
Overall grade

Getting there

55 out of 100, the average of 5 subjects

On the class lists: F (44), with population over 48 hours and no performance mark.

Players now 0/ 20 0% full
7-day average0peak –
Rank#15,318top 69% · #1506 in NA
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 20 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,318 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 193 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

02040608013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 04:15 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
41 / 999
Intoxicated US Sandbox - Creative | Build | Noclip
NA · groups of 8+ · 13 on average
7 / 150
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade
NA · groups of 100+ · monthly · 7 on average
4 / 200
Together We Rust | Build Server
NA · groups of 8+ · 2 on average
3 / 125
Builders Like Us
NA · groups of 32+ · monthly · 2 on average
5 / 100
[NA] Echo Rust - Sandbox
NA · groups of 32+ · weekly · 2 on average
1 / 50

Quick answers

from the figures on this page

About the server

In what location does ZOMBZ Raid Base Build Server (PW required) sit?

In North America, according to its own listing, sits ZOMBZ Raid Base Build Server (PW required), with the NA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. 168.100.163.3:28024 is the address to use.

How dependable is ZOMBZ Raid Base Build Server (PW required), and is it online at the moment?

The server is up: ZOMBZ Raid Base Build Server (PW required) is online now. According to its reported uptime, the last restart was about 22 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.

Does ZOMBZ Raid Base Build Server (PW required) perform well?

The average over the last 48 hours was 60 server fps, and it never went below 60. Up to 2,153 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 1,280 MB. When fps is low and entities climb, that is lag to players.

What Rust version is ZOMBZ Raid Base Build Server (PW required) on?

The server ZOMBZ Raid Base Build Server (PW required) is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

When does ZOMBZ Raid Base Build Server (PW required) wipe, and how often?

There are too few wipes on record for ZOMBZ Raid Base Build Server (PW required) to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 24 days 8 hours.

What should you expect from wipe day on ZOMBZ Raid Base Build Server (PW required)?

The average peak on its recent wipes was 0 players. Peak numbers came 0 hours into the latest wipe.

Population

Where does ZOMBZ Raid Base Build Server (PW required) sit among Rust servers?

In North America, ZOMBZ Raid Base Build Server (PW required) is #1,506, and overall it is #15,318 on player hours over the last seven days, in the top 69% of all ranked servers.

Is ZOMBZ Raid Base Build Server (PW required) a busy server?

Right now, 0 players are on ZOMBZ Raid Base Build Server (PW required), which has 20 slots. For the last seven days, the average number of players was 0.

Tags and filters

What is meant by the tags on ZOMBZ Raid Base Build Server (PW required)?

gmrust (Game mode): Rust survival, played by the standard rules; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^c (Creative): No gathering here: it is a sandbox where you build what you want; ^k (Build server): Use it to plan and practise base builds; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): The server browser lists it under North America are the tags ZOMBZ Raid Base Build Server (PW required) publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature ZOMBZ Raid Base Build Server (PW required)?

Rust Server Score lists that include ZOMBZ Raid Base Build Server (PW required): Modded Rust servers, graded, Rust build and creative servers, Rust creative servers, scored and graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which rules does ZOMBZ Raid Base Build Server (PW required) enforce, and what are its settings?

You will find no gather rate in the name of ZOMBZ Raid Base Build Server (PW required). The group limit stays at the game's default of 8 players. It runs build & creative, no gathering, just sandbox building. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.

ZOMBZ Raid Base Build Server (PW required) runs which map?

The game generates the procedural map on ZOMBZ Raid Base Build Server (PW required) at size 1,500 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.

Connecting

How should you connect to ZOMBZ Raid Base Build Server (PW required)?

Enter client.connect 168.100.163.3:28024 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://vip.zombz.com.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^c,^k,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp20
Max players 20 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Gameplay

^c
Creative No gathering here: it is a sandbox where you build what you want.
^k
Build server Use it to plan and practise base builds.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.