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Every Rust server graded on real, live numbers. 92,510 players on the roll · 11,847 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 169.155.120.129:9140
Name of server

iTactless Private

RegisterPresentOnline
Region–
Address169.155.120.129:9140
Last checked8m ago
monthly wipes vanilla
Launch Rust and join
Overall grade

Working towards

48 out of 100, the average of 5 subjects

On the class lists: F (36), with population over 48 hours and no performance mark.

Players now 0/ 10 0% full
7-day average0peak –
Rank#15,344top 69%
Last wipe13d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,344 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 207 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 15/ 100 Lost ground: down 10,646 places this week. A strong wipe could turn it round.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  • 7d 3hThu 5 Nov, 19:00 UTCFW
  • 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 02:06 UTC13d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
451 / 475
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 214 on average
253 / 300
[EU East] Facepunch 4
EU · groups of 8+ · monthly · 166 on average
123 / 350
[EU] Facepunch 1
EU · groups of 8+ · monthly · 161 on average
173 / 400
Rustopia.gg - US Large
NA · groups of 16+ · monthly · 128 on average
57 / 200
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 126 on average
87 / 125

Quick answers

from the figures on this page

About the server

Which region is iTactless Private based in?

No region is published for iTactless Private. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 169.155.120.129:9140.

How dependable is iTactless Private, and is it online at the moment?

You can join now: iTactless Private is online. About 13 days 9 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 16 October 2026.

Does iTactless Private perform well?

The average over the last 48 hours was 207 server fps, and it never went below 188. At its peak, it held 16,542 entities, including buildings, deployables and all else in the world. At its highest, it used 2,168 MB of memory. Players feel lag when fps drops and entities pile up.

What Rust version is iTactless Private on?

Rust network protocol 2634 and build 167781 on Linux is what iTactless Private runs. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

On what schedule does iTactless Private reset?

Once a month, iTactless Private wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 13 days 13 hours. The tags show a monthly wipe schedule.

What should you expect from wipe day on iTactless Private?

Recent wipes have peaked at 5 players on average. 22 hours after the latest wipe began, the crowd hit its peak.

Player numbers

What position does iTactless Private hold in the rankings?

In the top 69% of all ranked servers, iTactless Private sits at #15,344 for player hours over the last seven days.

Is iTactless Private a busy server?

With 10 slots available, iTactless Private currently has 0 players. For the last seven days, the average number of players was 0.

Lists and filters

What is meant by the tags on iTactless Private?

The game's browser takes its cue from the tags iTactless Private has set: gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): Its slot count is 10; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature iTactless Private?

Rust Server Score lists that include iTactless Private: Best community servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server rules

What settings and rules apply on iTactless Private?

You will find no gather rate in the name of iTactless Private. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.

Which map is in play on iTactless Private?

A procedural map of size 2,000 and seed 1000, generated by the game, is what iTactless Private runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Getting in

What is the way to join iTactless Private?

Enter client.connect 169.155.120.129:9140 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp10
Max players Its slot count is 10.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla Facepunch's own version, with no changed rates, kits or rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.