On the class lists: F (38), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak –
Rank#15,323top 69% · #179 in OC
Last wipe27d agobiweekly schedule
Next wipe19hFri 30 Oct, 07:01 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,323 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 216 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
26/ 100
F
Lost ground: down 7,239 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 84% in OC. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 07:01 UTC, in 19h.
Its biweekly schedule tag · low confidence
usual gap7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes
Coming wipes
19hFri 30 Oct, 07:01 UTC
7d 7hThu 5 Nov, 19:00 UTCFW
14d 19hFri 13 Nov, 07:01 UTC
28d 19hFri 27 Nov, 07:01 UTC
35d 7hThu 3 Dec, 19:00 UTCFW
42d 19hFri 11 Dec, 07:01 UTC
The first 48 hours of its last wipes
Fri 2 OctThu 1 OctFri 18 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 07:01 UTC27d ago
0
–
running
0
Thu 1 Oct, 17:33 UTCFW27d ago
0
–
0.6 days
0
Fri 18 Sep, 07:01 UTC41d ago
0
–
13.4 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [AU] Iceberg-Games.net | Modded x3 Trios sit?
You'll see [AU] Iceberg-Games.net | Modded x3 Trios listed in Oceania, tagged OC. Rust Server Score takes the server's word for its location and does not trace the hardware. 169.155.124.80:27250 is the address to use.
Is [AU] Iceberg-Games.net | Modded x3 Trios up, and how steady is its uptime?
Right now, [AU] Iceberg-Games.net | Modded x3 Trios is online. The uptime it reports puts the last restart at about 18 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does [AU] Iceberg-Games.net | Modded x3 Trios run?
The average over the last 48 hours was 216 server fps, and it never went below 149. Buildings, deployables and everything else in the world added up to as many as 96,032 entities. At its highest, it used 3,240 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does [AU] Iceberg-Games.net | Modded x3 Trios sit?
The server [AU] Iceberg-Games.net | Modded x3 Trios is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does [AU] Iceberg-Games.net | Modded x3 Trios reset?
Its tag sets the prediction, as the record holds too few of [AU] Iceberg-Games.net | Modded x3 Trios's wipes to confirm its schedule. Friday 30 October at 07:01 UTC is the date set for its next wipe. 27 days 4 hours have passed since this world was made. Its tags say it wipes every two weeks.
What should you expect from wipe day on [AU] Iceberg-Games.net | Modded x3 Trios?
Recent wipes have peaked at 0 players on average. The crowd on the latest wipe was largest 0 hours after it began.
Player numbers
Where does [AU] Iceberg-Games.net | Modded x3 Trios place in the wider field of Rust servers?
In Oceania, [AU] Iceberg-Games.net | Modded x3 Trios is #179, and overall it is #15,323 on player hours over the last seven days, in the top 69% of all ranked servers.
How many players does [AU] Iceberg-Games.net | Modded x3 Trios usually have?
With 200 slots available, [AU] Iceberg-Games.net | Modded x3 Trios currently has 0 players. For the last seven days, the average number of players was 0.
Tags
How should you read the tags on [AU] Iceberg-Games.net | Modded x3 Trios?
You'll see [AU] Iceberg-Games.net | Modded x3 Trios tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp200 (Max players): 200 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon; OC (Oceania): The server browser lists it under Oceania in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [AU] Iceberg-Games.net | Modded x3 Trios?
Rust Server Score lists that include [AU] Iceberg-Games.net | Modded x3 Trios: 3x Rust servers, graded, Oceania Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.
Rules and settings
What settings and rules apply on [AU] Iceberg-Games.net | Modded x3 Trios?
The name of [AU] Iceberg-Games.net | Modded x3 Trios points to a 3x gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.
[AU] Iceberg-Games.net | Modded x3 Trios runs which map?
The game generates the procedural map on [AU] Iceberg-Games.net | Modded x3 Trios at size 4,000 with seed 4010. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
How to join
How do you get onto [AU] Iceberg-Games.net | Modded x3 Trios?
To connect, start Rust, press F1, and type client.connect 169.155.124.80:27250. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://iceberg-games.net/.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^z,^y,^b,OC,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp200
Max players200 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
OC
OceaniaThe server browser lists it under Oceania.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).