Working its way up from the back of the class: #10,825 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
26/ 100
F
Lost ground: down 5,262 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (D); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 49% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h.
The force wipe · high confidence
usual gap4.9 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 3
Coming wipes
8d 8hThu 5 Nov, 19:00 UTCFW
36d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Fri 9 OctSun 4 Oct
Players each hour, from the hour of the wipe. The latest peaked at 5, 4 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 9 Oct, 12:49 UTC18d ago
5
–
running
1
Sun 4 Oct, 15:57 UTC23d ago
2
halved by day 3
4.9 days
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [DE/EU] RUST ZUFLUCHT |Small Map|Trio|Raid Times|Monthly based in?
You'll see [DE/EU] RUST ZUFLUCHT |Small Map|Trio|Raid Times|Monthly listed in Europe, tagged EU. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 169.58.49.128:28015.
How reliable is [DE/EU] RUST ZUFLUCHT |Small Map|Trio|Raid Times|Monthly, and is it up?
You cannot join now: [DE/EU] RUST ZUFLUCHT |Small Map|Trio|Raid Times|Monthly is offline, last seen 18 days 16 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 3 October 2026, Rust Server Score saw it for the first time.
What Rust version is [DE/EU] RUST ZUFLUCHT |Small Map|Trio|Raid Times|Monthly on?
The server [DE/EU] RUST ZUFLUCHT |Small Map|Trio|Raid Times|Monthly is on Rust network protocol 2634 and build 166652 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does [DE/EU] RUST ZUFLUCHT |Small Map|Trio|Raid Times|Monthly wipe its map?
Once a month, [DE/EU] RUST ZUFLUCHT |Small Map|Trio|Raid Times|Monthly wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 18 days 21 hours. The tags show a monthly wipe schedule.
What happens on [DE/EU] RUST ZUFLUCHT |Small Map|Trio|Raid Times|Monthly when wipe day arrives?
The average peak on its recent wipes was 4 players. 4 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. The crowd dropped below half by day 3 in the wipes where it did not hold.
Population
Where does [DE/EU] RUST ZUFLUCHT |Small Map|Trio|Raid Times|Monthly sit among Rust servers?
In Europe, [DE/EU] RUST ZUFLUCHT |Small Map|Trio|Raid Times|Monthly is #2,260, and overall it is #10,825 on player hours over the last seven days, in the top 49% of all ranked servers.
What does the population on [DE/EU] RUST ZUFLUCHT |Small Map|Trio|Raid Times|Monthly look like?
[DE/EU] RUST ZUFLUCHT |Small Map|Trio|Raid Times|Monthly is offline at the moment; the last time it was seen was 18 days 16 hours ago.
Lists and filters
How should you read the tags on [DE/EU] RUST ZUFLUCHT |Small Map|Trio|Raid Times|Monthly?
gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): This runs on build 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): You will find it under Europe in the browser are the tags [DE/EU] RUST ZUFLUCHT |Small Map|Trio|Raid Times|Monthly publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature [DE/EU] RUST ZUFLUCHT |Small Map|Trio|Raid Times|Monthly?
These Rust Server Score lists count [DE/EU] RUST ZUFLUCHT |Small Map|Trio|Raid Times|Monthly among them: European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
What settings and rules apply on [DE/EU] RUST ZUFLUCHT |Small Map|Trio|Raid Times|Monthly?
The name of [DE/EU] RUST ZUFLUCHT |Small Map|Trio|Raid Times|Monthly gives no gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. Oxide plugins are running on it. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [DE/EU] RUST ZUFLUCHT |Small Map|Trio|Raid Times|Monthly?
[DE/EU] RUST ZUFLUCHT |Small Map|Trio|Raid Times|Monthly runs a game-generated procedural map at size 2,500, seed 1449794684. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join [DE/EU] RUST ZUFLUCHT |Small Map|Trio|Raid Times|Monthly?
Enter client.connect 169.58.49.128:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs166652,ts8,^o
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166652
BuildThis runs on build 166652.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (D); wipes are the one to work on (F).