On the class lists: C− (55), with population over 48 hours and no performance mark.
Players now0/ 1500% full
7-day average0peak 3
Rank#6,482top 29% · #1023 in NA
Last wipe5d agoweekly schedule
Next wipe1d 21hFri 30 Oct, 20:59 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 150 on average. Plenty of space to grow.
Standingrank on player hours
71/ 100
B−
Holds a respectable place: #6,482 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 142 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 29% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 20:59 UTC, in 1d 21h.
Its weekly schedule tag · low confidence
wipe-day peak3players, last three wipes
Coming wipes
1d 21hFri 30 Oct, 20:59 UTC
7d 19hThu 5 Nov, 19:00 UTCFW
8d 21hFri 6 Nov, 20:59 UTC
15d 21hFri 13 Nov, 20:59 UTC
22d 21hFri 20 Nov, 20:59 UTC
29d 21hFri 27 Nov, 20:59 UTC
35d 19hThu 3 Dec, 19:00 UTCFW
36d 21hFri 4 Dec, 20:59 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 20:59 UTC5d ago
3
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is The Dad Duo | 2x Weekly | US | 10.23.26?
In North America, according to its own listing, sits The Dad Duo | 2x Weekly | US | 10.23.26, with the NA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. 170.23.68.195:2133 is the address to use.
Is The Dad Duo | 2x Weekly | US | 10.23.26 up, and how steady is its uptime?
Right now, The Dad Duo | 2x Weekly | US | 10.23.26 is online. According to its reported uptime, the last restart was about 3 days 18 hours ago. For the last 7 full days, it was up 99 of 168 hours, or 59% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does The Dad Duo | 2x Weekly | US | 10.23.26 perform well?
It never fell below 68 server fps in the last 48 hours, averaging 142. At its peak, it held 31,768 entities, including buildings, deployables and all else in the world. At its highest, it used 1,952 MB of memory. Players feel lag when fps drops and entities pile up.
What Rust version is The Dad Duo | 2x Weekly | US | 10.23.26 on?
The server The Dad Duo | 2x Weekly | US | 10.23.26 is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does The Dad Duo | 2x Weekly | US | 10.23.26 reset?
The prediction follows its tag, because too few of The Dad Duo | 2x Weekly | US | 10.23.26's wipes are on record to confirm the schedule. Friday 30 October at 20:59 UTC is the date set for its next wipe. The world it runs now was created 5 days 2 hours. The tags carry a weekly wipe schedule.
What happens on The Dad Duo | 2x Weekly | US | 10.23.26 when wipe day arrives?
The average peak on its recent wipes was 3 players. Peak numbers came 2 hours into the latest wipe.
Player numbers
Where does The Dad Duo | 2x Weekly | US | 10.23.26 sit among Rust servers?
In North America, The Dad Duo | 2x Weekly | US | 10.23.26 is #1,023, and overall it is #6,482 on player hours over the last seven days, in the top 29% of all ranked servers.
What does the population on The Dad Duo | 2x Weekly | US | 10.23.26 look like?
With 150 slots available, The Dad Duo | 2x Weekly | US | 10.23.26 currently has 0 players. The seven-day average is 0 players, with a peak of 3.
Tags and filters
What is meant by the tags on The Dad Duo | 2x Weekly | US | 10.23.26?
You'll see The Dad Duo | 2x Weekly | US | 10.23.26 tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp150 (Max players): 150 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^w (Weekly): Wipes come once a week; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): The server browser lists it under North America in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does The Dad Duo | 2x Weekly | US | 10.23.26 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count The Dad Duo | 2x Weekly | US | 10.23.26 among them: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Rules and settings
What settings and rules apply on The Dad Duo | 2x Weekly | US | 10.23.26?
Going by its name, The Dad Duo | 2x Weekly | US | 10.23.26 runs 2x gather. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
The Dad Duo | 2x Weekly | US | 10.23.26 runs which map?
The game generates the procedural map on The Dad Duo | 2x Weekly | US | 10.23.26 at size 2,500 with seed 201236834. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
What is the way to join The Dad Duo | 2x Weekly | US | 10.23.26?
Enter client.connect 170.23.68.195:2133 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/8PxEdUszcw.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2635,^w,^v,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp150
Max players150 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyWipes come once a week.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).