On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now1/ 751% full
7-day average2peak 9
Rank#2,377top 11%
Last wipe26d agomonthly schedule
Next wipe8d 12hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 2 of 75 on average. Plenty of space to grow.
Standingrank on player hours
89/ 100
A−
Holds a respectable place: #2,377 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
99/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
40/ 100
F
Slipped a little: down 497 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 11% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [UK] [PVE] The Haven | No Killing | No Decay | No Stealing?
No region tag appears for [UK] [PVE] The Haven | No Killing | No Decay | No Stealing, but the name suggests Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 172.111.35.69:28015.
Is [UK] [PVE] The Haven | No Killing | No Decay | No Stealing up, and how steady is its uptime?
You can join now: [UK] [PVE] The Haven | No Killing | No Decay | No Stealing is online. The uptime it reports puts the last restart at about 21 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 8 October 2026.
Is [UK] [PVE] The Haven | No Killing | No Decay | No Stealing smooth to play on?
The average over the last 48 hours was 60 server fps, and it never went below 57. Buildings, deployables and everything else in the world added up to as many as 202,061 entities. At its highest, it used 5,126 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is [UK] [PVE] The Haven | No Killing | No Decay | No Stealing running?
Rust network protocol 2635 and build 168909 on Linux is what [UK] [PVE] The Haven | No Killing | No Decay | No Stealing runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does [UK] [PVE] The Haven | No Killing | No Decay | No Stealing wipe, and how often?
The next wipe on [UK] [PVE] The Haven | No Killing | No Decay | No Stealing is a projection from the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 26 days 11 hours have passed since this world was made. The tags show a monthly wipe schedule.
Population
Where does [UK] [PVE] The Haven | No Killing | No Decay | No Stealing place in the wider field of Rust servers?
In the top 11% of all ranked servers, [UK] [PVE] The Haven | No Killing | No Decay | No Stealing sits at #2,377 for player hours over the last seven days.
How many players does [UK] [PVE] The Haven | No Killing | No Decay | No Stealing usually have?
Right now, 1 players are on [UK] [PVE] The Haven | No Killing | No Decay | No Stealing, which has 75 slots. It peaked at 9 and averaged 2 players over the last seven days. Over the last 48 hours, the peak hour was 10:00 UTC, averaging 4 players.
Lists and filters
What is meant by the tags on [UK] [PVE] The Haven | No Killing | No Decay | No Stealing?
gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): 75 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^r (Roleplay): You play a role on this server; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags [UK] [PVE] The Haven | No Killing | No Decay | No Stealing publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [UK] [PVE] The Haven | No Killing | No Decay | No Stealing?
Rust Server Score lists that include [UK] [PVE] The Haven | No Killing | No Decay | No Stealing: European Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and Roleplay servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
What settings and rules apply on [UK] [PVE] The Haven | No Killing | No Decay | No Stealing?
The name of [UK] [PVE] The Haven | No Killing | No Decay | No Stealing gives no gather rate. The default of 8 players applies as the group cap. It runs roleplay, roleplay rules, towns and jobs. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [UK] [PVE] The Haven | No Killing | No Decay | No Stealing?
[UK] [PVE] The Haven | No Killing | No Decay | No Stealing runs a game-generated procedural map at size 4,500, seed 2138400164. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
What is the way to join [UK] [PVE] The Haven | No Killing | No Decay | No Stealing?
Enter client.connect 172.111.35.69:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://the-haven-pve.tebex.io/..
Server tags
what each one means
Published asmp75,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp75
Max players75 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^r
RoleplayYou play a role on this server.
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).