On the class lists: D (50), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average1peak 4
Rank#4,104top 18% · #684 in NA
Last wipe27d agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
82/ 100
B+
Holds a respectable place: #4,104 on player hours.
Uptimehours on the list, last 48
77/ 100
B
Missed a few lessons: on the list 37 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 82 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
42/ 100
F
Slipped a little: down 619 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 18% of all ranked servers, top 37% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h.
The force wipe · high confidence
wipe-day peak6players, last three wipes
Coming wipes
7d 17hThu 5 Nov, 19:00 UTCFW
35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 8 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:10 UTCFW27d ago
6
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is The Fallen Ones | PvE | 5X | Raidable Bases based in?
In North America, according to its own listing, sits The Fallen Ones | PvE | 5X | Raidable Bases, with the NA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. 172.240.16.142:2338 is the address to use.
How reliable is The Fallen Ones | PvE | 5X | Raidable Bases, and is it up?
Right now, The Fallen Ones | PvE | 5X | Raidable Bases is online. According to its reported uptime, the last restart was about 1 hours ago. For the last 7 full days, it was up 158 of 168 hours, or 94% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does The Fallen Ones | PvE | 5X | Raidable Bases perform well?
It averaged 82 server fps over the last 48 hours, with a low of 62. At its peak, it held 130,543 entities, including buildings, deployables and all else in the world. Up to 3,526 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does The Fallen Ones | PvE | 5X | Raidable Bases sit?
You will find The Fallen Ones | PvE | 5X | Raidable Bases on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does The Fallen Ones | PvE | 5X | Raidable Bases wipe, and how often?
The Fallen Ones | PvE | 5X | Raidable Bases wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 27 days 6 hours. The tags show a monthly wipe schedule.
What should you expect from wipe day on The Fallen Ones | PvE | 5X | Raidable Bases?
Across its recent wipes, the busiest moments averaged 6 players. Peak numbers came 8 hours into the latest wipe.
Player count
Where does The Fallen Ones | PvE | 5X | Raidable Bases place in the wider field of Rust servers?
In North America, The Fallen Ones | PvE | 5X | Raidable Bases is #684, and overall it is #4,104 on player hours over the last seven days, in the top 18% of all ranked servers.
What does the population on The Fallen Ones | PvE | 5X | Raidable Bases look like?
Right now, 0 players are on The Fallen Ones | PvE | 5X | Raidable Bases, which has 100 slots. It peaked at 4 and averaged 1 players over the last seven days. The busiest time in the last 48 hours was 02:00 UTC, with an average of 3 players.
Lists and filters
What do The Fallen Ones | PvE | 5X | Raidable Bases's tags stand for?
You'll see The Fallen Ones | PvE | 5X | Raidable Bases tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): The server browser lists it under North America in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does The Fallen Ones | PvE | 5X | Raidable Bases appear in the Rust Server Score lists and filters?
These Rust Server Score lists count The Fallen Ones | PvE | 5X | Raidable Bases among them: 5x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
Server rules
How is The Fallen Ones | PvE | 5X | Raidable Bases set up, and what rules does it keep?
Going by its name, The Fallen Ones | PvE | 5X | Raidable Bases runs 5x gather. The default of 8 players applies as the group cap. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Which map is in play on The Fallen Ones | PvE | 5X | Raidable Bases?
The Fallen Ones | PvE | 5X | Raidable Bases runs a game-generated procedural map at size 3,333, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
Connecting
How do you get onto The Fallen Ones | PvE | 5X | Raidable Bases?
Enter client.connect 172.240.16.142:2338 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/Yk2bBhmVwP.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).