On the class lists: F (40), with population over 48 hours and no performance mark.
Players now0/ 1500% full
7-day average0peak 1
Rank#14,055top 63% · #1463 in NA
Last wipe25d agomonthly schedule
Next wipe8d 20hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 150 on average. Plenty of space to grow.
Standingrank on player hours
37/ 100
F
Working its way up from the back of the class: #14,055 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 189 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
25/ 100
F
Lost ground: down 6,924 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 63% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h.
The force wipe · high confidence
wipe-day peak3players, last three wipes
Coming wipes
8d 20hThu 5 Nov, 19:00 UTCFW
36d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 01:03 UTC25d ago
3
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In North America, according to its own listing, sits Absynth Rust RP|PVE|PVP, with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 172.240.3.62:28015 is the address to use.
How reliable is Absynth Rust RP|PVE|PVP, and is it up?
Right now, Absynth Rust RP|PVE|PVP is online. According to its reported uptime, the last restart was about 9 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does Absynth Rust RP|PVE|PVP perform well?
It never fell below 67 server fps in the last 48 hours, averaging 189. Up to 106,187 entities were in the world, covering buildings, deployables and the rest. Up to 4,279 MB of memory was used. Players feel lag when fps drops and entities pile up.
On what Rust version does Absynth Rust RP|PVE|PVP sit?
Rust network protocol 2635 and build 168909 on Linux is what Absynth Rust RP|PVE|PVP runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does Absynth Rust RP|PVE|PVP wipe its map?
The force wipe each month is the only wipe Absynth Rust RP|PVE|PVP takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 25 days 21 hours have passed since this world was made. The tags show a monthly wipe schedule.
What happens on Absynth Rust RP|PVE|PVP when wipe day arrives?
Recent wipes have peaked at 3 players on average. 1 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does Absynth Rust RP|PVE|PVP sit among Rust servers?
In North America, Absynth Rust RP|PVE|PVP is #1,463, and overall it is #14,055 on player hours over the last seven days, in the top 63% of all ranked servers.
How many players does Absynth Rust RP|PVE|PVP usually have?
Right now, 0 players are on Absynth Rust RP|PVE|PVP, which has 150 slots. The seven-day average is 0 players, with a peak of 1. The highest average in the last 48 hours came at 16:00 UTC, with 0 players.
Tags and filters
How should you read the tags on Absynth Rust RP|PVE|PVP?
The game's browser takes its cue from the tags Absynth Rust RP|PVE|PVP has set: gmrust (Game mode): Rust survival, played by the standard rules; mp150 (Max players): 150 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser lists it under North America. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Absynth Rust RP|PVE|PVP?
These Rust Server Score lists count Absynth Rust RP|PVE|PVP among them: Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
How is Absynth Rust RP|PVE|PVP set up, and what rules does it keep?
The name of Absynth Rust RP|PVE|PVP gives no gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Absynth Rust RP|PVE|PVP runs which map?
Absynth Rust RP|PVE|PVP runs a game-generated procedural map at size 4,250, seed 2046168005. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join Absynth Rust RP|PVE|PVP?
Enter client.connect 172.240.3.62:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://absynthrust.com.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp150
Max players150 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).