Working its way up from the back of the class: #15,849 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
37/ 100
F
Slipped a little: down 3,978 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Pseudo's Plethora of Pinatas based in?
In North America, according to its own listing, sits Pseudo's Plethora of Pinatas, with the NA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 172.56.169.61:28015.
How reliable is Pseudo's Plethora of Pinatas, and is it up?
At this moment, Pseudo's Plethora of Pinatas is offline; the last time it was seen was 19 days 10 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 9 October 2026, Rust Server Score saw it for the first time.
What Rust version is Pseudo's Plethora of Pinatas on?
Rust network protocol 2634 and build 166652 on Windows is what Pseudo's Plethora of Pinatas runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does Pseudo's Plethora of Pinatas wipe its map?
There are too few wipes on record for Pseudo's Plethora of Pinatas to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 19 days 13 hours.
Player numbers
What position does Pseudo's Plethora of Pinatas hold in the rankings?
In North America, Pseudo's Plethora of Pinatas is #1,560, and overall it is #15,849 on player hours over the last seven days, in the top 72% of all ranked servers.
How many players does Pseudo's Plethora of Pinatas usually have?
Pseudo's Plethora of Pinatas is offline at the moment; the last time it was seen was 19 days 10 hours ago.
Tags
What do Pseudo's Plethora of Pinatas's tags stand for?
You'll see Pseudo's Plethora of Pinatas tagged with gmrust (Game mode): Survival in the standard Rust style; mp420 (Max players): Its slot count is 420; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^c (Creative): No gathering here: it is a sandbox where you build what you want; ^k (Build server): Design and practise your bases here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): The server browser lists it under North America in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Pseudo's Plethora of Pinatas appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Pseudo's Plethora of Pinatas among them: Modded Rust servers, graded, Rust build and creative servers, Rust creative servers, scored and graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
How is Pseudo's Plethora of Pinatas set up, and what rules does it keep?
The name of Pseudo's Plethora of Pinatas gives no gather rate. With no change from the game default, groups take up to 8 players. It runs build & creative, no gathering, just sandbox building. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.
Pseudo's Plethora of Pinatas runs which map?
The game generates a procedural map for Pseudo's Plethora of Pinatas.
How to join
How should you connect to Pseudo's Plethora of Pinatas?
Enter client.connect 172.56.169.61:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp420,ptrak,$r?,v2634,^z,^y,^c,^k,NA,gmrust,cs166652,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp420
Max playersIts slot count is 420.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166652
BuildBuild number: 166652.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Gameplay
^c
CreativeNo gathering here: it is a sandbox where you build what you want.
^k
Build serverDesign and practise your bases here.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.