Working its way up from the back of the class: #16,968 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 1,081 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, and #506 of the trio servers (top 86%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Sunday 1 November, 08:41 UTC, in 4d 7h.
Weekly: 7 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Nova Local - Staging 09/27 sit?
No region is published for Nova Local - Staging 09/27. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 173.184.2.57:28025.
How dependable is Nova Local - Staging 09/27, and is it online at the moment?
You cannot join now: Nova Local - Staging 09/27 is offline, last seen 30 days 7 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 27 September 2026.
Which Rust version is Nova Local - Staging 09/27 running?
You will find Nova Local - Staging 09/27 on Rust network protocol 2634 and build 165959, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does Nova Local - Staging 09/27 reset?
The next wipe on Nova Local - Staging 09/27 is a projection from weekly: 7 days after its last wipe. It is due to wipe next on Sunday 1 November at 08:41 UTC. 30 days 16 hours have passed since this world was made. The tags carry a weekly wipe schedule.
Population
Where does Nova Local - Staging 09/27 sit among Rust servers?
Over the last seven days, Nova Local - Staging 09/27 has #16,968 for player hours, in the top 71% of all ranked servers. In the trio group, it ranks #506.
What does the population on Nova Local - Staging 09/27 look like?
Nova Local - Staging 09/27 is offline at the moment; the last time it was seen was 30 days 7 hours ago.
Tags
How should you read the tags on Nova Local - Staging 09/27?
The game's browser takes its cue from the tags Nova Local - Staging 09/27 has set: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): The server holds 0 slots; ts3 (Group limit): A team can hold 3 players at most; v2634 (Protocol): Join only if your game runs protocol 2634; cs165959 (Build): Build number: 165959; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^w (Weekly): A wipe happens every week; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon; rustmaps (Custom tag): The owner or a plugin created this tag, so it is not standard Rust. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Nova Local - Staging 09/27 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Nova Local - Staging 09/27: Modded Rust servers, graded and Rust servers with a trio group limit. You can find it under these server-list filters: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly.
Map and rules
How is Nova Local - Staging 09/27 set up, and what rules does it keep?
You will find no gather rate in the name of Nova Local - Staging 09/27. The cap on group size is 3 players (trio). It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join Nova Local - Staging 09/27?
Enter client.connect 173.184.2.57:28025 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2634,^z,^y,^w,gmrust,cs165959,ts3,rustmaps
Game
gmrust
Game modeSurvival in the standard Rust style.
mp0
Max playersThe server holds 0 slots.
ts3
Group limitA team can hold 3 players at most.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs165959
BuildBuild number: 165959.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyA wipe happens every week.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Other
rustmaps
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).