On the class lists: F (33), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 2
Rank#13,532top 61%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
39/ 100
F
Working its way up from the back of the class: #13,532 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 100 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
29/ 100
F
Lost ground: down 5,549 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap7 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1
The first 48 hours of its last wipes
Thu 8 OctFri 2 Oct
Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 8 Oct, 23:49 UTC20d ago
5
–
running
0
Fri 2 Oct, 00:21 UTC27d ago
1
halved by day 1
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Klauss FABULOUS Funtime! sit?
You'll find no region listed by Klauss FABULOUS Funtime!. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 173.199.84.77:28016.
Is Klauss FABULOUS Funtime! up, and how steady is its uptime?
The server is up: Klauss FABULOUS Funtime! is online now. The uptime it reports puts the last restart at about 13 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is Klauss FABULOUS Funtime! smooth to play on?
It averaged 100 server fps over the last 48 hours, with a low of 100. Up to 32,972 entities were in the world, covering buildings, deployables and the rest. Up to 1,765 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is Klauss FABULOUS Funtime! running?
The server Klauss FABULOUS Funtime! is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does Klauss FABULOUS Funtime! reset?
Klauss FABULOUS Funtime! has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 20 days 5 hours.
What should you expect from wipe day on Klauss FABULOUS Funtime!?
Recent wipes have peaked at 3 players on average. 5 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 1.
Population
What position does Klauss FABULOUS Funtime! hold in the rankings?
Over the last seven days, Klauss FABULOUS Funtime! has #13,532 for player hours, in the top 61% of all ranked servers.
Is Klauss FABULOUS Funtime! a busy server?
With 100 slots available, Klauss FABULOUS Funtime! currently has 0 players. Averaging 0 players over seven days, it peaked at 2.
Lists and filters
How should you read the tags on Klauss FABULOUS Funtime!?
gmhardcore (Game mode): The ruleset is hardcore, the harsher one; mp100 (Max players): 100 slots are available; ts0 (Group limit): Teams are disabled; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server are the tags Klauss FABULOUS Funtime! publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Klauss FABULOUS Funtime!?
These Rust Server Score lists count Klauss FABULOUS Funtime! among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
Map and rules
How is Klauss FABULOUS Funtime! set up, and what rules does it keep?
You will find no gather rate in the name of Klauss FABULOUS Funtime!. No group limit is published. hardcore is the mode here, Facepunch's most punishing mode. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.
Klauss FABULOUS Funtime! runs which map?
Klauss FABULOUS Funtime! runs a map the game generates, procedural and size 2,500.
Getting in
How do you get onto Klauss FABULOUS Funtime!?
Enter client.connect 173.199.84.77:28016 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,gmhardcore,cs168909,ts0
Game
gmhardcore
Game modeThe ruleset is hardcore, the harsher one.
mp100
Max players100 slots are available.
ts0
Group limitTeams are disabled.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).