On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 3
Rank#4,806top 22% · #1661 in EU
Last wipe27d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
78/ 100
B
Holds a respectable place: #4,806 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
42/ 100
F
Needs to work on its frame rate: 25 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 270 places this week.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 22% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
7d 13hThu 5 Nov, 19:00 UTCFW
35d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 21:33 UTCFW27d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [EU] Kuhmunity PvE+ [Quests|Dangerous Treasures|Contracts|Raida?
In Europe, according to its own listing, sits [EU] Kuhmunity PvE+ [Quests|Dangerous Treasures|Contracts|Raida, with the EU tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 173.212.211.93:28015 is the address to use.
How dependable is [EU] Kuhmunity PvE+ [Quests|Dangerous Treasures|Contracts|Raida, and is it online at the moment?
The server is up: [EU] Kuhmunity PvE+ [Quests|Dangerous Treasures|Contracts|Raida is online now. The uptime it reports puts the last restart at about 7 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 24 September 2026.
Does [EU] Kuhmunity PvE+ [Quests|Dangerous Treasures|Contracts|Raida perform well?
It averaged 25 server fps over the last 48 hours, with a low of 1. Up to 129,282 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 4,697 MB of memory. Players feel lag when fps drops and entities pile up.
What Rust version is [EU] Kuhmunity PvE+ [Quests|Dangerous Treasures|Contracts|Raida on?
You will find [EU] Kuhmunity PvE+ [Quests|Dangerous Treasures|Contracts|Raida on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does [EU] Kuhmunity PvE+ [Quests|Dangerous Treasures|Contracts|Raida wipe its map?
[EU] Kuhmunity PvE+ [Quests|Dangerous Treasures|Contracts|Raida wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 27 days 7 hours. Its tags record that it wipes monthly.
What should you expect from wipe day on [EU] Kuhmunity PvE+ [Quests|Dangerous Treasures|Contracts|Raida?
Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 3 hours into the latest wipe.
Player numbers
What position does [EU] Kuhmunity PvE+ [Quests|Dangerous Treasures|Contracts|Raida hold in the rankings?
In Europe, [EU] Kuhmunity PvE+ [Quests|Dangerous Treasures|Contracts|Raida is #1,661, and overall it is #4,806 on player hours over the last seven days, in the top 22% of all ranked servers.
What does the population on [EU] Kuhmunity PvE+ [Quests|Dangerous Treasures|Contracts|Raida look like?
[EU] Kuhmunity PvE+ [Quests|Dangerous Treasures|Contracts|Raida is showing 0 players right now, with 100 slots in total. It peaked at 3 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 1 players.
Tags
How should you read the tags on [EU] Kuhmunity PvE+ [Quests|Dangerous Treasures|Contracts|Raida?
The game's browser takes its cue from the tags [EU] Kuhmunity PvE+ [Quests|Dangerous Treasures|Contracts|Raida has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser lists it under Europe. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which person or group runs [EU] Kuhmunity PvE+ [Quests|Dangerous Treasures|Contracts|Raida?
1 other server we track also publishes a kuhmunity.vip hostname, as [EU] Kuhmunity PvE+ [Quests|Dangerous Treasures|Contracts|Raida does, so the same operator most likely runs them all.
Which Rust Server Score filters and lists feature [EU] Kuhmunity PvE+ [Quests|Dangerous Treasures|Contracts|Raida?
These Rust Server Score lists count [EU] Kuhmunity PvE+ [Quests|Dangerous Treasures|Contracts|Raida among them: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which rules does [EU] Kuhmunity PvE+ [Quests|Dangerous Treasures|Contracts|Raida enforce, and what are its settings?
You will find no gather rate in the name of [EU] Kuhmunity PvE+ [Quests|Dangerous Treasures|Contracts|Raida. The default of 8 players applies as the group cap. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
[EU] Kuhmunity PvE+ [Quests|Dangerous Treasures|Contracts|Raida runs which map?
A procedural map of size 4,500 and seed 1529630547, generated by the game, is what [EU] Kuhmunity PvE+ [Quests|Dangerous Treasures|Contracts|Raida runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto [EU] Kuhmunity PvE+ [Quests|Dangerous Treasures|Contracts|Raida?
Enter client.connect 173.212.211.93:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersIts slot count is 100.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).