On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 100% full
7-day average0peak –
Rank#15,409top 69%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,409 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 128 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 179 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [US] Helix 2x Rust Staging | Vanilla | Weekly sit?
You won't find a region tag on [US] Helix 2x Rust Staging | Vanilla | Weekly, but its name indicates North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 174.57.83.70:28015 is the address to use.
How dependable is [US] Helix 2x Rust Staging | Vanilla | Weekly, and is it online at the moment?
Right now, [US] Helix 2x Rust Staging | Vanilla | Weekly is online. According to its reported uptime, the last restart was about 10 days 7 hours ago. For the last 7 full days, it was up 144 of 168 hours, or 86% of the time. The first sighting by Rust Server Score was on 16 October 2026.
It averaged 128 server fps over the last 48 hours, with a low of 84. At its peak, it held 89,658 entities, including buildings, deployables and all else in the world. Memory use reached up to 4,482 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is [US] Helix 2x Rust Staging | Vanilla | Weekly running?
The server [US] Helix 2x Rust Staging | Vanilla | Weekly is on Rust network protocol 2634 and build 166235 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does [US] Helix 2x Rust Staging | Vanilla | Weekly wipe, and how often?
The record holds too few of [US] Helix 2x Rust Staging | Vanilla | Weekly's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 28 days 6 hours.
Population
What position does [US] Helix 2x Rust Staging | Vanilla | Weekly hold in the rankings?
In the top 69% of all ranked servers, [US] Helix 2x Rust Staging | Vanilla | Weekly sits at #15,409 for player hours over the last seven days.
Is [US] Helix 2x Rust Staging | Vanilla | Weekly a busy server?
Right now, 0 players are on [US] Helix 2x Rust Staging | Vanilla | Weekly, which has 10 slots. A seven-day average of 0 players applies here.
Tags and filters
How should you read the tags on [US] Helix 2x Rust Staging | Vanilla | Weekly?
You'll see [US] Helix 2x Rust Staging | Vanilla | Weekly tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): 10 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166235 (Build): This runs on build 166235; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; rustmaps (Custom tag): The owner or a plugin created this tag, so it is not standard Rust in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [US] Helix 2x Rust Staging | Vanilla | Weekly appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [US] Helix 2x Rust Staging | Vanilla | Weekly: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Rules and settings
What settings and rules apply on [US] Helix 2x Rust Staging | Vanilla | Weekly?
The name of [US] Helix 2x Rust Staging | Vanilla | Weekly points to a 2x gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [US] Helix 2x Rust Staging | Vanilla | Weekly?
A custom map of size 4,000 is in use on [US] Helix 2x Rust Staging | Vanilla | Weekly, and its published file can be downloaded from this page.
Connecting
What is the way to join [US] Helix 2x Rust Staging | Vanilla | Weekly?
Enter client.connect 174.57.83.70:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2634,gmrust,cs166235,ts8,^o^z,rustmaps
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp10
Max players10 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166235
BuildThis runs on build 166235.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Other
rustmaps
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).