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Every Rust server graded on real, live numbers. 53,453 players on the roll · 11,707 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 174.57.83.70:28015
Name of server

[US] Helix 2x Rust Staging | Vanilla | Weekly

RegisterPresentOnline
Region–
Address174.57.83.70:28015
Last checked11m ago
2x moddedoxide
Launch Rust and join
Overall grade

Getting there

55 out of 100, the average of 5 subjects

On the class lists: F (44), with population over 48 hours and no performance mark.

Players now 0/ 10 0% full
7-day average0peak –
Rank#15,409top 69%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,409 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 128 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 179 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct23 Oct25 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 346 on average
211 / 250
US Limitless 2x Monthly Main | No BP Wipes | x2
NA · groups of 12+ · 2x · monthly · 134 on average
208 / 200
[US] Stevious 2x Mondays | Vanilla | 10/26
NA · groups of 12+ · 2x · weekly · 99 on average
426 / 440
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8
NA · groups of 8+ · 2x · weekly · 85 on average
12 / 150
[US] Stevious 2x Main | Vanilla | 10/22
NA · groups of 12+ · 2x · weekly · 76 on average
31 / 200
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |
NA · groups of 8+ · 2x · weekly · 49 on average
0 / 150

Quick answers

from the figures on this page

About the server

In what location does [US] Helix 2x Rust Staging | Vanilla | Weekly sit?

You won't find a region tag on [US] Helix 2x Rust Staging | Vanilla | Weekly, but its name indicates North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 174.57.83.70:28015 is the address to use.

How dependable is [US] Helix 2x Rust Staging | Vanilla | Weekly, and is it online at the moment?

Right now, [US] Helix 2x Rust Staging | Vanilla | Weekly is online. According to its reported uptime, the last restart was about 10 days 7 hours ago. For the last 7 full days, it was up 144 of 168 hours, or 86% of the time. The first sighting by Rust Server Score was on 16 October 2026.

Does [US] Helix 2x Rust Staging | Vanilla | Weekly perform well?

It averaged 128 server fps over the last 48 hours, with a low of 84. At its peak, it held 89,658 entities, including buildings, deployables and all else in the world. Memory use reached up to 4,482 MB. Players feel lag when fps drops and entities pile up.

Which Rust version is [US] Helix 2x Rust Staging | Vanilla | Weekly running?

The server [US] Helix 2x Rust Staging | Vanilla | Weekly is on Rust network protocol 2634 and build 166235 under Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

When does [US] Helix 2x Rust Staging | Vanilla | Weekly wipe, and how often?

The record holds too few of [US] Helix 2x Rust Staging | Vanilla | Weekly's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 28 days 6 hours.

Population

What position does [US] Helix 2x Rust Staging | Vanilla | Weekly hold in the rankings?

In the top 69% of all ranked servers, [US] Helix 2x Rust Staging | Vanilla | Weekly sits at #15,409 for player hours over the last seven days.

Is [US] Helix 2x Rust Staging | Vanilla | Weekly a busy server?

Right now, 0 players are on [US] Helix 2x Rust Staging | Vanilla | Weekly, which has 10 slots. A seven-day average of 0 players applies here.

Tags and filters

How should you read the tags on [US] Helix 2x Rust Staging | Vanilla | Weekly?

You'll see [US] Helix 2x Rust Staging | Vanilla | Weekly tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): 10 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166235 (Build): This runs on build 166235; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; rustmaps (Custom tag): The owner or a plugin created this tag, so it is not standard Rust in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does [US] Helix 2x Rust Staging | Vanilla | Weekly appear in the Rust Server Score lists and filters?

Rust Server Score lists that include [US] Helix 2x Rust Staging | Vanilla | Weekly: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Rules and settings

What settings and rules apply on [US] Helix 2x Rust Staging | Vanilla | Weekly?

The name of [US] Helix 2x Rust Staging | Vanilla | Weekly points to a 2x gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.

Which map is in play on [US] Helix 2x Rust Staging | Vanilla | Weekly?

A custom map of size 4,000 is in use on [US] Helix 2x Rust Staging | Vanilla | Weekly, and its published file can be downloaded from this page.

Connecting

What is the way to join [US] Helix 2x Rust Staging | Vanilla | Weekly?

Enter client.connect 174.57.83.70:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166235,ts8,^o^z,rustmaps

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp10
Max players 10 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166235
Build This runs on build 166235.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Other

rustmaps
Custom tag The owner or a plugin created this tag, so it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.